Deck #11216
Basic Land Style
This deck has been finalized.
- Acolyte of Bahamut
- An Offer You Can't Refuse
- Ancient Brass Dragon
- Ancient Bronze Dragon
- Ancient Copper Dragon
- Ancient Gold Dragon
- Ancient Silver Dragon
- Ancient Tomb
- Arcane Signet
- Arid Mesa
- Avoid Fate
- Badlands
- Balefire Dragon
- Bayou
- Black Dragon Gate
- Bloodstained Mire
- Bonehoard Dracosaur
- Boseiju, Who Shelters All
- Cabal Coffers
- Cavern of Souls
- Chromatic Lantern
- City of Brass
- Command Tower
- Counterspell
- Crux of Fate
- Cyclonic Rift
- Dark Ritual
- Demonic Tutor
- Descent of the Dragons
- Draconic Intervention
- Draconic Lore
- Dragon's Hoard
- Dragonstorm
- Earthquake Dragon
- Ebondeath, Dracolich
- Emerald Medallion
- Fearsome Awakening
- Gaea's Cradle
- Gluttonous Hellkite
- Green Dragon
- Haven of the Spirit Dragon
- Idyllic Tutor
- Jeweled Lotus
- Mana Crypt
- Mana Drain
- Mana Vault
- Misty Rainforest
- Morophon, the Boundless
- Mox Amber
- Mox Diamond
- Mox Opal
- O-Kagachi, Vengeful Kami
- Path of Ancestry
- Piru, the Volatile
- Plateau
- Polluted Delta
- Prismatic Vista
- Ramos, Dragon Engine
- Rith, Liberated Primeval
- Roaming Throne
- Rogue's Passage
- Sarkhan's Triumph
- Savannah
- Scion of the Ur-Dragon
- Scrubland
- Selesnya Signet
- Shifting Woodland
- Skithiryx, the Blight Dragon
- Sol Ring
- Steam Vents
- Stormtide Leviathan
- Taiga
- Talisman of Hierarchy
- Talisman of Indulgence
- Teferi's Protection
- Temple Garden
- Terror of the Peaks
- The Great Henge
- The One Ring
- The World Tree
- Themberchaud
- Thought Vessel
- Thran Dynamo
- Tiamat
- Tundra
- Two-Headed Dragon
- Two-Headed Hellkite
- Urborg, Tomb of Yawgmoth
- Urza's Cave
- Verdant Catacombs
- Wake the Dragon
- Windswept Heath
- Wooded Foothills
- Worldly Tutor
- Yavimaya, Cradle of Growth
- Yawgmoth's Will
- Ziatora, the Incinerator
- Zurgo and Ojutai
- Chromatic Orrery
- Kindred Discovery
- Mirari's Wake
- Dragon
- Dragon
- Faerie Dragon
- Dinosaur
Commander creatures you own have "The first Dragon spell you cast each turn costs less to cast."
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")
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Flying
Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
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Flying
Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
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Flying
Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
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Flying
Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
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Flying
Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
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: Add . Ancient Tomb deals 2 damage to you.
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: Add one mana of any color in your commander's color identity.
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, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
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Counter target instant or Aura spell that targets a permanent you control.
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( : Add or .)
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Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
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( : Add or .)
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Black Dragon Gate enters the battlefield tapped.
As Black Dragon Gate enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
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, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
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Flying, first strike
At the beginning of your upkeep, exile the top two cards of your library. You may play them this turn. If you exiled a land card this way, create a 3/1 red Dinosaur creature token. If you exiled a nonland card this way, create a Treasure token.
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Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.
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, : Add for each Swamp you control.
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As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Lands you control have " : Add one mana of any color."
: Add one mana of any color.
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Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
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: Add one mana of any color in your commander's color identity.
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Counter target spell.
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Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
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Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Add .
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Search your library for a card, put that card into your hand, then shuffle.
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Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
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As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
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This spell costs less to cast if you control a Dragon.
Draw three cards.
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Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.
, Remove a gold counter from Dragon's Hoard: Draw a card.
: Add one mana of any color.
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Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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This spell costs less to cast, where X is the total mana value of Dragons you control.
Flying, trample
, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.
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Flash
Flying
Ebondeath, Dracolich enters the battlefield tapped.
You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
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Green spells you cast cost less to cast.
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Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
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: Add for each creature you control.
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When you cast this spell, each player sacrifices X creatures. Gluttonous Hellkite enters the battlefield with two +1/+1 counters on it for each creature sacrificed this way.
Flying, trample
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Flying
Poison Breath — When Green Dragon enters the battlefield, until end of turn, whenever a creature an opponent controls is dealt damage, destroy it.
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: Add .
: Add one mana of any color. Spend this mana only to cast a Dragon creature spell.
, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
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Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
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, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.
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At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .
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Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
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Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
: Add .
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, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
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Changeling (This card is every creature type.)
As Morophon, the Boundless enters the battlefield, choose a creature type.
Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
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: Add one mana of any color among legendary creatures and planeswalkers you control.
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If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
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Metalcraft — : Add one mana of any color. Activate only if you control three or more artifacts.
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Flying, trample
Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.
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Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Flying, lifelink
At the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay .
When Piru dies, it deals 7 damage to each nonlegendary creature.
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( : Add or .)
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, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
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Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add . Activate only once each turn.
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Flying, ward
Other Dragons you control have ward .
At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
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Ward
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
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: Add .
, : Target creature can't be blocked this turn.
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Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
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( : Add or .)
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Flying
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
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( : Add or .)
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, : Add .
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Shifting Woodland enters the battlefield tapped unless you control a Forest.
: Add .
Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
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Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Skithiryx, the Blight Dragon gains haste until end of turn.
: Regenerate Skithiryx.
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: Add .
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( : Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
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( : Add or .)
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: Add .
: Add or . Talisman of Hierarchy deals 1 damage to you.
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: Add .
: Add or . Talisman of Indulgence deals 1 damage to you.
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Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
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( : Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Flying
Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.
Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.
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This spell costs less to cast, where X is the greatest power among creatures you control.
: Add . You gain 2 life.
Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.
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Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
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The World Tree enters the battlefield tapped.
: Add .
As long as you control six or more lands, lands you control have " : Add one mana of any color."
, , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
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Trample
When Themberchaud enters the battlefield, he deals X damage to each other creature without flying and each player, where X is the number of Mountains you control.
You may exert Themberchaud as he attacks. When you do, he gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
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You have no maximum hand size.
: Add .
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: Add .
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Flying
When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
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( : Add or .)
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Flying
Menace (This creature can't be blocked except by two or more creatures.)
Two-Headed Dragon can block an additional creature each combat.
: Two-Headed Dragon gets +2/+0 until end of turn.
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Flying, menace, haste
Whenever Two-Headed Hellkite attacks, draw two cards.
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Each land is a Swamp in addition to its other land types.
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: Add .
, , Sacrifice Urza's Cave: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
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, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this creature deals combat damage to a player, gain control of target artifact that player controls."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
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Search your library for a creature card, reveal it, then shuffle and put the card on top.
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Each land is a Forest in addition to its other land types.
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Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.
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Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.
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You may spend mana as though it were mana of any color.
: Add .
, : Draw a card for each color among permanents you control.
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As Kindred Discovery enters the battlefield, choose a creature type.
Whenever a creature you control of the chosen type enters the battlefield or attacks, draw a card.
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Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
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Flying
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Flying, menace
Whenever this creature deals combat damage to a player, gain control of target artifact that player controls.
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Flying
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