Deck #13091
Basic Land Style
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Flying, defender
As Pramikon, Sky Rampart enters the battlefield, choose left or right.
Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.
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Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power.
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Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
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Defender, flying
Whenever Flumph is dealt damage, you and target opponent each draw a card.
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Cumulative upkeep
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
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Defender (This creature can't attack.)
Whenever Psychic Membrane blocks, you may draw a card.
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Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Whenever an opponent casts a spell, you may draw a card unless that player pays .
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You may have Wall of Stolen Identity enter the battlefield as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control Wall of Stolen Identity.
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Defender
Sokrates, Athenian Teacher has hexproof as long as it's untapped.
Sokratic Dialogue — : Until end of turn, target creature gains "If this creature would deal combat damage to a player, prevent that damage. This creature's controller and that player each draw half that many cards, rounded down."
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: Add .
: Add or . Adarkar Wastes deals 1 damage to you.
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Defender; reach (This creature can block creatures with flying.)
Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat.
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Return all attacking creatures to their owner's hand.
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Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")
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Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
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Creatures your opponents control enter the battlefield tapped.
Whenever a creature enters the battlefield under an opponent's control, you gain 1 life.
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, : Add .
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: Add .
: Add or . Battlefield Forge deals 1 damage to you.
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Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
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, : Add .
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The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
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Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or .
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: Add one mana of any color in your commander's color identity.
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Counter target spell.
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No more than two creatures can attack you each combat.
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Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
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If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
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Deserted Beach enters the battlefield tapped unless you control two or more other lands.
: Add or .
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( : Add or .)
Elegant Parlor enters the battlefield tapped.
When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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: Add one mana of any color that a land an opponent controls could produce.
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If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
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, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
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: Add .
: Add . Activate only if you control a Plains or an Island.
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Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
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Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
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Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or .
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, : Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.
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( : Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Each player can't cast more than one spell each turn.
, Sacrifice High Noon: It deals 5 damage to any target.
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, : Add .
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At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
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, Pay 1 life: Add one mana of any color.
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Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
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Cast this spell only during combat.
Your opponents can't cast spells this turn.
End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)
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Creatures with power 3 or greater don't untap during their controllers' untap steps.
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( : Add or .)
Meticulous Archive enters the battlefield tapped.
When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right.
Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
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: Add .
, : Add , , or .
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Mystic Monastery enters the battlefield tapped.
: Add , , or .
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Counter target noncreature spell.
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( can be paid with either or 2 life.)
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
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Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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: Add .
, Sacrifice Perilous Landscape: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle.
Cycling ( , Discard this card: Draw a card.)
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Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
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As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
: Add or .
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( : Add or .)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.
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Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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+1 Tap target permanent, then untap another target permanent.
-2 Ral Zarek deals 3 damage to any target.
-7 Flip five coins. Take an extra turn after this one for each coin that comes up heads.
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( : Add , , or .)
Raugrin Triome enters the battlefield tapped.
Cycling ( , Discard this card: Draw a card.)
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You have no maximum hand size.
: Add .
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Counter target spell. Its controller can't cast spells this turn.
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Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, destroy all creatures with power 3 or greater.
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Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Other permanents you control have hexproof.
: Add .
↫ Land
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: Add .
↫ Land
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( : Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
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Sea of Clouds enters the battlefield tapped unless you have two or more opponents.
: Add or .
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: Add .
: Add or . Shivan Reef deals 1 damage to you.
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No more than one creature can attack each combat.
No more than one creature can block each combat.
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Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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: Add .
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Spectator Seating enters the battlefield tapped unless you have two or more opponents.
: Add or .
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: Add .
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
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( : Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.
: Add or .
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Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
: Add or .
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Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip
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Exile target creature. Its controller gains life equal to its power.
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: Add .
: Add or . Talisman of Creativity deals 1 damage to you.
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Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
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Each opponent can cast spells only any time they could cast a sorcery.
+1 Until your next turn, you may cast sorcery spells as though they had flash.
-3 Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
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+1 Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life.
-2 Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
-7 You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
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Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
: Add or .
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Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
: Add or .
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( : Add or .)
Thundering Falls enters the battlefield tapped.
When Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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Training Center enters the battlefield tapped unless you have two or more opponents.
: Add or .
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Counter target noncreature spell. Untap up to three lands.
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Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
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Defender
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
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Defender (This creature can't attack.)
Wall of Glare can block any number of creatures.
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Defender
When Wall of Omens enters the battlefield, draw a card.
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Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.
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Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
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Whenever you cast a noncreature spell, draw a card.
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Flying
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
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: Add one mana of any color that a land an opponent controls could produce.
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