Deck #13975
Basic Land Style
This deck has been finalized.
- Abyssal Harvester
- Anger
- Arcane Signet
- Bedevil
- Blood Speaker
- Bloodgift Demon
- Bloodthirster
- Bojuka Bog
- Breach the Multiverse
- Castle Locthwain
- Chaos Warp
- Command Tower
- Commander's Sphere
- Dark Ritual
- Demonic Counsel
- Demonic Covenant
- Demonic Tutor
- Dragonskull Summit
- Dreadbore
- Feed the Swarm
- Fellwar Stone
- Foreboding Ruins
- Frenzied Raider
- Harvester of Souls
- Herald of Slaanesh
- Hidetsugu, Devouring Chaos
- Immersturm Raider
- Incarnation Technique
- Insatiable Avarice
- Jeska's Will
- Kardur, Doomscourge
- Krark's Thumb
- Lightning Greaves
- Liliana's Contract
- Lord of the Void
- Master of Cruelties
- Meathook Massacre II
- Mind Stone
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Myriad Landscape
- Night's Whisper
- Overseer of the Damned
- Path of Ancestry
- Phyrexian Arena
- Rakdos Carnarium
- Rakdos Charm
- Rakdos Signet
- Rakdos the Defiler
- Rakdos, Lord of Riots
- Rakdos, Patron of Chaos
- Rakdos, the Muscle
- Rakdos, the Showstopper
- Raphael, Fiendish Savior
- Reanimate
- Reaper from the Abyss
- Ripples of Undeath
- Rogue's Passage
- Rune-Scarred Demon
- Scourge of the Skyclaves
- Shadowblood Ridge
- Smoldering Marsh
- Sol Ring
- Spymaster's Vault
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swiftfoot Boots
- Séance Board
- Talisman of Indulgence
- Temple of Malice
- Terminate
- Thought Vessel
- Toxic Deluge
- Unholy Annex // Ritual Chamber
- Urza's Incubator
- Valgavoth, Terror Eater
- Vampiric Tutor
- Varragoth, Bloodsky Sire
- Vilis, Broker of Blood
- Wayfarer's Bauble
- Whip of Erebos
- Withering Torment
- Supernatural Stamina
- Vorpal Sword
- Excalibur, Sword of Eden
- Sword of War and Peace
- Shadowborn Demon
: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
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Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
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: Add one mana of any color in your commander's color identity.
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Destroy target artifact, creature, or planeswalker.
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At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle.
Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to your hand.
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Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
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Flying, trample
Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.
Bloodthirster can't attack a player it has already attacked this turn.
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Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
: Add .
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Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
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Castle Locthwain enters the battlefield tapped unless you control a Swamp.
: Add .
, : Draw a card, then you lose life equal to the number of cards in your hand.
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The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
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: Add one mana of any color in your commander's color identity.
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: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
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Add .
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Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
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Whenever one or more Demons you control attack a player, you draw a card and lose 1 life.
At the beginning of your end step, create a 5/5 black Demon creature token with flying, then mill two cards. If two cards that share all their card types were milled this way, sacrifice Demonic Covenant.
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Search your library for a card, put that card into your hand, then shuffle.
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Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or .
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Destroy target creature or planeswalker.
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Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
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: Add one mana of any color that a land an opponent controls could produce.
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As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.
: Add or .
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Whenever you activate a boast ability, put a +1/+1 counter on Frenzied Raider.
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Deathtouch
Whenever another nontoken creature dies, you may draw a card.
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Locus of Slaanesh — Demon spells you cast cost less to cast.
Other Demons you control have haste.
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, Sacrifice a creature: Scry 2.
, : Exile the top card of your library. You may play that card this turn. When you exile a nonland card this way, Hidetsugu, Devouring Chaos deals damage equal to the exiled card's mana value to any target.
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When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
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Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Mill five cards, then return a creature card from your graveyard to the battlefield.
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Spree (Choose one or more additional costs.)
+ — Search your library for a card, then shuffle and put that card on top.
+ — Target player draws three cards and loses 3 life.
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Choose one. If you control a commander as you cast this spell, you may choose both.
• Add for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
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When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
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If you would flip a coin, instead flip two coins and ignore one.
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
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When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
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Flying
Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
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First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
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When Meathook Massacre II enters, each player sacrifices X creatures.
Whenever a creature you control dies, you may pay 3 life. If you do, return that card under your control with a finality counter on it.
Whenever a creature an opponent controls dies, they may pay 3 life. If they don't, return that card under your control with a finality counter on it.
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: Add .
, , Sacrifice Mind Stone: Draw a card.
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Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
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You draw two cards and you lose 2 life.
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Flying
When Overseer of the Damned enters the battlefield, you may destroy target creature.
Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
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Path of Ancestry enters the battlefield tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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At the beginning of your upkeep, you draw a card and you lose 1 life.
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Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add .
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Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
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, : Add .
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Flying, trample
Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.
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You can't cast this spell unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
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Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
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Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.
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Flying, trample
When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
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Flying
Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.
At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
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Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
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Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
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At the beginning of your precombat main phase, mill three cards. Then you may pay and 3 life. If you do, put a card from among those cards into your hand.
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: Add .
, : Target creature can't be blocked this turn.
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Flying
When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.
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Kicker
When you cast this spell, if it was kicked, each player loses half their life, rounded up.
Scourge of the Skyclaves's power and toughness are each equal to 20 minus the highest life total among players.
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, : Add .
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Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.
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: Add .
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Spymaster's Vault enters the battlefield tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip
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Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on Séance Board.
: Add X mana of any one color, where X is the number of soul counters on Séance Board. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
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: Add .
: Add or . Talisman of Indulgence deals 1 damage to you.
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Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
: Add or .
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Destroy target creature. It can't be regenerated.
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You have no maximum hand size.
: Add .
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As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
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Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
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Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, create a 6/6 black Demon creature token with flying.
As Urza's Incubator enters the battlefield, choose a creature type.
Creature spells of the chosen type cost less to cast.
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Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
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Search your library for a card, then shuffle and put that card on top. You lose 2 life.
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Deathtouch
Boast — : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
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Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
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, , Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
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Destroy target creature or enchantment. You lose 2 life.
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Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
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Equipped creature gets +2/+0 and has deathtouch.
: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip
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This spell costs less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature
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Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
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Flying
When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.
At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
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