Deck #15634

Basic Land Style

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  • Braid of Fire
  • Urza's Saga
  • Bard Class
  • Caravan Escort
  • Beluna Grandsquall // Seek Thrills
  • Beanstalk Giant // Fertile Footsteps
  • Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
  • Cramped Vents // Access Maze

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Braid of Fire
Enchantment

Cumulative upkeep—Add .

PROXYCARDS.AI

Urza's Saga
Enchantment Land — Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I

Urza's Saga gains " : Add ."

II

Urza's Saga gains " , : Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"

III

Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.

PROXYCARDS.AI

Bard Class
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.

Level 2

Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.

Level 3

Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

PROXYCARDS.AI

Caravan Escort
Creature — Human Knight

Level up ( : Put a level counter on this. Level up only as a sorcery.)

1-4

2/2

 

5+

5/5

First strike

1/1

PROXYCARDS.AI

Beluna Grandsquall
Legendary Creature — Giant Noble

Seek Thrills — Instant

Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.

Trample

Permanent spells you cast that have an Adventure cost less to cast.

4/4

PROXYCARDS.AI

Beanstalk Giant
Creature — Giant

Fertile Footsteps — Sorcery

Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)

Beanstalk Giant's power and toughness are each equal to the number of lands you control.

*/*

PROXYCARDS.AI

Tovolar, Dire Overlord
Legendary Creature — Human Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

3/3

PROXYCARDS.AI

Tovolar, the Midnight Scourge
Legendary Creature — Werewolf

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

4/4

PROXYCARDS.AI

Cramped Vents

Room

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

When you unlock this door, this Room deals 6 damage to target creature an opponent controls. You gain life equal to the excess damage dealt this way.

PROXYCARDS.AI

Access Maze

Room

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Once during each of your turns, you may cast a spell from your hand by paying life equal to its mana value rather than paying its mana cost.