Deck #17201
Basic Land Style
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: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
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(Gain the next level as a sorcery to add its ability.)
When Alchemist's Talent enters, create two tapped Treasure tokens.
Level 2
Treasures you control have " , Sacrifice this artifactAdd two mana of any one color."
Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
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Whenever a permanent enters the battlefield tapped and under your control, untap it.
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Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this combat phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.
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: Add one mana of any color in your commander's color identity.
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Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
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Flying
: Add one mana of any color.
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
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: Add .
, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
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Lands you control have " : Create a Treasure token."
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For each land you control, create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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Equipped creature has ward , is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
Create a Treasure token.
Create a token that's a copy of target non-Saga token you control.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
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Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
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: Add one mana of any color in your commander's color identity.
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At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
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: Add .
↫ Land
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: Add .
↫ Land
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Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add .
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Destroy target artifact, target creature, target enchantment, and target land.
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As a historic permanent enters the battlefield under your control, it becomes a 7/7 Dinosaur creature in addition to its other types. (Artifacts, legendaries, and Sagas are historic.)
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
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Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
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Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
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( : Add .)
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Each spell you cast that's red or green costs less to cast.
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Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
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Vigilance, trample, haste
Goldvein Hydra enters the battlefield with X +1/+1 counters on it.
When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
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: Add .
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Gruul Turf enters the battlefield tapped.
When Gruul Turf enters the battlefield, return a land you control to its owner's hand.
: Add .
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Whenever an artifact enters the battlefield under your control, Hedron Detonator deals 1 damage to target opponent.
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
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Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
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Flying, trample
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
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: Draw a card. Activate only if you created a token this turn.
, , Sacrifice Idol of Oblivion: Create a 10/10 colorless Eldrazi creature token.
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Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.
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At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
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Whenever a player attacks one or more of your opponents, that attacking player creates a Treasure token.
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Sacrifice five Treasures: Put five +1/+1 counters on Jolene.
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Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
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Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)
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: Add .
, : Target creature gets +X/+0 and gains trample until end of turn.
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: Each player creates a colorless artifact token named Banana with " , Sacrifice this artifact: Add or . You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact.
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Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
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, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
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Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.
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Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Mirage Phalanx is paired with another creature, each of those creatures has "At the beginning of combat on your turn, create a token that's a copy of this creature, except it has haste and loses soulbond. Exile it at end of combat."
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The "legend rule" doesn't apply to permanents you control.
Each legendary creature you control gets +1/+1.
Each nontoken creature you control gets +1/+1 for each other creature you control with the same name as that creature.
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Flash
Indestructible
When Mithril Coat enters the battlefield, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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Myriad Landscape enters the battlefield tapped.
: Add .
, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
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: Add .
, : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
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, : Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
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If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
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When Rain of Riches enters the battlefield, create two Treasure tokens.
The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
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: Add one mana of any color.
At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with " : Add one mana of any color."
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: Add .
, : Target creature can't be blocked this turn.
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Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and " : Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
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Trample
Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with " : Add . This mana can't be spent to cast a nonartifact spell.")
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For each token you control, create a token that's a copy of that permanent.
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The first creature spell you cast each turn costs less to cast.
Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
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: Add .
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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Spire Garden enters the battlefield tapped unless you have two or more opponents.
: Add or .
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Enchant creature
Enchanted creature has " : Create a token that's a copy of this creature, except it has haste. Exile that token at the beginning of the next end step."
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( : Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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, : Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")
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, : Create a colorless snow artifact token named Icy Manalith with " : Add one mana of any color."
, : Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
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Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip
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Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
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At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
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( : Add or .)
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Teething Wurmlet has deathtouch as long as you control three or more artifacts.
Whenever an artifact enters the battlefield under your control, you gain 1 life. If this is the first time this ability has resolved this turn, put a +1/+1 counter on Teething Wurmlet.
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: Add .
: Add . Activate only if you control a Mountain or a Forest.
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Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with " , , Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
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: Add .
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Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
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Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Urza's Saga gains " : Add ."
Urza's Saga gains " , : Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"
Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
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Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
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Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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When Meteorite enters the battlefield, it deals 2 damage to any target.
: Add one mana of any color.
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: Add one mana of any color.
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, Sacrifice this token: Add one mana of any color.
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: Add one mana of any color.
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Flying, haste
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When Meteorite enters the battlefield, it deals 2 damage to any target.
: Add one mana of any color.
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When Meteorite enters the battlefield, it deals 2 damage to any target.
: Add one mana of any color.
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When Meteorite enters the battlefield, it deals 2 damage to any target.
: Add one mana of any color.
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