Deck #18593

Basic Land Style

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  • Aether Tunnel
  • Agility Bobblehead
  • Akroma's Will
  • And They Shall Know No Fear
  • Arbor Elf
  • Arcane Adaptation
  • Assure // Assemble
  • Awakening
  • Azorius Chancery
  • Banner of Kinship
  • Canopy Vista
  • Charisma Bobblehead
  • Command Tower
  • Counterspell
  • Craterhoof Behemoth
  • Decanter of Endless Water
  • Devoted Druid
  • Distant Melody
  • Divine Resilience
  • Door of Destinies
  • Druid Class
  • Druid of the Cowl
  • Dwynen, Gilt-Leaf Daen
  • Elven Ambush
  • Elvish Archdruid
  • Elvish Guidance
  • Elvish Harbinger
  • Elvish Mystic
  • Elvish Promenade
  • Elvish Visionary
  • Endurance Bobblehead
  • Exploration
  • Fabled Passage
  • Folio of Fancies
  • Freyalise, Llanowar's Fury
  • Gaea's Cradle
  • Galadhrim Ambush
  • Galadriel, Light of Valinor
  • Hedge Maze
  • Intelligence Bobblehead
  • Imperious Perfect
  • Leyline of Abundance
  • Leyline of the Meek
  • Leyline of Transformation
  • Leyline of Vitality
  • Lifecraft Engine
  • Llanowar Elves
  • Luck Bobblehead
  • Lush Portico
  • Lys Alana Huntmaster
  • Nyxborn Hydra
  • Marwyn, the Nurturer
  • Meticulous Archive
  • Mystical Dispute
  • Parallel Lives
  • Perception Bobblehead
  • Prairie Stream
  • Priest of Titania
  • Proft's Eidetic Memory
  • Quirion Ranger
  • Radiant Destiny
  • Raise the Palisade
  • Reliquary Tower
  • Rhystic Study
  • Rogue's Passage
  • Seedborn Muse
  • Serra's Sanctum
  • Selvala, Heart of the Wilds
  • Simic Growth Chamber
  • Shared Triumph
  • Spellbook
  • Steely Resolve
  • Strength Bobblehead
  • Three Tree City
  • Timberwatch Elf
  • Vanquisher's Banner
  • Wirewood Channeler
  • Sol Ring
  • Spara's Headquarters
  • Wizard Class
  • Anointed Procession
  • Stonespeaker Crystal
  • Tithing Blade // Consuming Sepulcher
  • Cabal Coffers
  • Hythonia the Cruel
  • Soul-Guide Lantern
  • Koskun Falls
  • Reflecting Pool
  • Ghirapur Orrery
  • Oracle of Mul Daya
Aether Tunnel
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and can't be blocked.

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Agility Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

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Akroma's Will
Instant

Choose one. If you control a commander as you cast this spell, you may choose both.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

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And They Shall Know No Fear
Instant

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

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Arbor Elf
Creature — Elf Druid

: Untap target Forest.

1/1

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Arcane Adaptation
Enchantment

As Arcane Adaptation enters the battlefield, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

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Assure

Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

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Assemble

Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Awakening
Enchantment

At the beginning of each upkeep, untap all creatures and lands.

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Azorius Chancery
Land

Azorius Chancery enters the battlefield tapped.

When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.

: Add .

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Banner of Kinship
Artifact

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.

Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

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Canopy Vista
Land — Forest Plains

( : Add or .)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

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Charisma Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

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Command Tower
Land

: Add one mana of any color in your commander's color identity.

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Counterspell
Instant

Counter target spell.

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Craterhoof Behemoth
Creature — Beast

Haste

When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

5/5

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Decanter of Endless Water
Artifact

You have no maximum hand size.

: Add one mana of any color.

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Devoted Druid
Creature — Elf Druid

: Add .

Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

0/2

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Distant Melody
Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

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Divine Resilience
Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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Door of Destinies
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

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Druid Class
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.

Level 2

You may play an additional land on each of your turns.

Level 3

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

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Druid of the Cowl
Creature — Elf Druid

: Add .

1/3

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Dwynen, Gilt-Leaf Daen
Legendary Creature — Elf Warrior

Reach

Other Elf creatures you control get +1/+1.

Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

3/4

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Elven Ambush
Instant

Create a 1/1 green Elf Warrior creature token for each Elf you control.

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Elvish Archdruid
Creature — Elf Druid

Other Elf creatures you control get +1/+1.

: Add for each Elf you control.

2/2

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Elvish Guidance
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional for each Elf on the battlefield.

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Elvish Harbinger
Creature — Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.

: Add one mana of any color.

1/2

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Elvish Mystic
Creature — Elf Druid

: Add .

1/1

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Elvish Promenade
Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

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Elvish Visionary
Creature — Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

1/1

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Endurance Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.

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Exploration
Enchantment

You may play an additional land on each of your turns.

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Fabled Passage
Land

, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

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Folio of Fancies
Artifact

Players have no maximum hand size.

, : Each player draws X cards.

, : Each opponent mills cards equal to the number of cards in their hand.

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Freyalise, Llanowar's Fury
Legendary Planeswalker — Freyalise

+2 Create a 1/1 green Elf Druid creature token with " : Add ."

-2 Destroy target artifact or enchantment.

-6 Draw a card for each green creature you control.

Freyalise, Llanowar's Fury can be your commander.

3

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Gaea's Cradle
Legendary Land

: Add for each creature you control.

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Galadhrim Ambush
Instant

Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.

Prevent all combat damage that would be dealt this turn by non-Elf creatures.

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Galadriel, Light of Valinor
Legendary Creature — Elf Noble

Alliance — Whenever another creature enters the battlefield under your control, choose one that hasn't been chosen this turn —

• Add .

• Put a +1/+1 counter on each creature you control.

• Scry 2, then draw a card.

3/3

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Hedge Maze
Land — Forest Island

( : Add or .)

Hedge Maze enters the battlefield tapped.

When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Intelligence Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Draw X cards, where X is the number of Bobbleheads you control.

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Imperious Perfect
Creature — Elf Warrior

Other Elves you control get +1/+1.

, : Create a 1/1 green Elf Warrior creature token.

2/2

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Leyline of Abundance
Enchantment

If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.

Whenever you tap a creature for mana, add an additional .

: Put a +1/+1 counter on each creature you control.

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Leyline of the Meek
Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield.

Creature tokens get +1/+1.

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Leyline of Transformation
Enchantment

If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.

As Leyline of Transformation enters, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

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Leyline of Vitality
Enchantment

If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.

Creatures you control get +0/+1.

Whenever a creature enters the battlefield under your control, you may gain 1 life.

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Lifecraft Engine
Artifact — Vehicle

As this Vehicle enters, choose a creature type.

Vehicle creatures you control are the chosen creature type in addition to their other types.

Each creature you control of the chosen type other than this Vehicle gets +1/+1.

Crew 3

4/4

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Llanowar Elves
Creature — Elf Druid

: Add .

1/1

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Luck Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

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Lush Portico
Land — Forest Plains

( : Add or .)

Lush Portico enters the battlefield tapped.

When Lush Portico enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Lys Alana Huntmaster
Creature — Elf Warrior

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

3/3

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Nyxborn Hydra
Enchantment Creature — Hydra

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Reach, trample

Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.

Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.

0/1

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Marwyn, the Nurturer
Legendary Creature — Elf Druid

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

: Add an amount of equal to Marwyn's power.

1/1

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Meticulous Archive
Land — Plains Island

( : Add or .)

Meticulous Archive enters the battlefield tapped.

When Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Mystical Dispute
Instant

This spell costs less to cast if it targets a blue spell.

Counter target spell unless its controller pays .

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Parallel Lives
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

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Perception Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

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Prairie Stream
Land — Plains Island

( : Add or .)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

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Priest of Titania
Creature — Elf Druid

: Add for each Elf on the battlefield.

1/1

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Proft's Eidetic Memory
Legendary Enchantment

When Proft's Eidetic Memory enters the battlefield, draw a card.

You have no maximum hand size.

At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.

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Quirion Ranger
Creature — Elf Ranger

Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

1/1

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Radiant Destiny
Enchantment

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

As Radiant Destiny enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

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Raise the Palisade
Sorcery

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

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Reliquary Tower
Land

You have no maximum hand size.

: Add .

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Rhystic Study
Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

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Rogue's Passage
Land

: Add .

, : Target creature can't be blocked this turn.

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Seedborn Muse
Creature — Spirit

Untap all permanents you control during each other player's untap step.

2/4

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Serra's Sanctum
Legendary Land

: Add for each enchantment you control.

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Selvala, Heart of the Wilds
Legendary Creature — Elf Scout

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.

, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

2/3

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Simic Growth Chamber
Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add .

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Shared Triumph
Enchantment

As Shared Triumph enters the battlefield, choose a creature type.

Creatures of the chosen type get +1/+1.

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Spellbook
Artifact

You have no maximum hand size.

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Steely Resolve
Enchantment

As Steely Resolve enters the battlefield, choose a creature type.

Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)

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Strength Bobblehead
Artifact — Bobblehead

: Add one mana of any color.

, : Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

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Three Tree City
Legendary Land

As Three Tree City enters, choose a creature type.

: Add .

, : Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

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Timberwatch Elf
Creature — Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

1/2

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Vanquisher's Banner
Artifact

As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

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Wirewood Channeler
Creature — Elf Druid

: Add X mana of any one color, where X is the number of Elves on the battlefield.

2/2

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Sol Ring
Artifact

: Add .

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Spara's Headquarters
Land — Forest Plains Island

( : Add , , or .)

Spara's Headquarters enters the battlefield tapped.

Cycling ( , Discard this card: Draw a card.)

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Wizard Class
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

Level 2

When this Class becomes level 2, draw two cards.

Level 3

Whenever you draw a card, put a +1/+1 counter on target creature you control.

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Anointed Procession
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

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Stonespeaker Crystal
Artifact

: Add .

, , Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.

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Tithing Blade
Artifact

When Tithing Blade enters the battlefield, each opponent sacrifices a creature.

Craft with creature ( , Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

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Consuming Sepulcher
Artifact

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

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Cabal Coffers
Land

, : Add for each Swamp you control.

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Hythonia the Cruel
Legendary Creature — Gorgon

Deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

4/6

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Soul-Guide Lantern
Artifact

When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.

, , Sacrifice Soul-Guide Lantern: Draw a card.

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Koskun Falls
World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

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Reflecting Pool
Land

: Add one mana of any type that a land you control could produce.

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Ghirapur Orrery
Artifact

Each player may play an additional land on each of their turns.

At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

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Oracle of Mul Daya
Creature — Elf Shaman

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play lands from the top of your library.

2/2

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