Deck #18738

Basic Land Style

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  • Forest
  • Mountain
  • Swamp
  • Forest Dryad
  • Rampaging Yao Guai
  • Demonic Tutor
  • Vampiric Tutor
  • Ugin, Eye of the Storms
  • Ugin, the Spirit Dragon
  • Karn, the Great Creator
  • Ojer Kaslem, Deepest Growth // Temple of Cultivation
  • Yggdrasil, Rebirth Engine
  • Armageddon
  • Worldfire
  • Mwonvuli Acid-Moss
  • Wasteland
  • Strip Mine
  • Ravages of War
  • Dragonspeaker Shaman
  • Teferi's Protection
  • Trouble in Pairs
  • Deflecting Swat
  • Jeweled Lotus
  • Jin-Gitaxias, Core Augur
  • Thassa's Oracle
  • Kruphix, God of Horizons
  • Edric, Spymaster of Trest
  • Tishana, Voice of Thunder
  • Aesi, Tyrant of Gyre Strait
  • Arcades, the Strategist
  • Kami of the Crescent Moon
  • Bennie Bracks, Zoologist
  • Jolrael, Voice of Zhalfir
  • Gilanra, Caller of Wirewood
  • Kaalia of the Vast
  • Ancient Copper Dragon
  • Archfiend of Depravity
  • Archfiend of Despair
  • Aurelia, the Law Above
  • Aurelia, the Warleader
  • Avacyn, Angel of Hope
  • Balefire Dragon
  • Bloodletter of Aclazotz
  • Drana and Linvala
  • Esper Sentinel
  • Gisela, Blade of Goldnight
  • Grand Abolisher
  • Hellkite Tyrant
  • Isshin, Two Heavens as One
  • Kaalia, Zenith Seeker
  • Liesa, Forgotten Archangel
  • Lord of the Void
  • Master of Cruelties
  • Mother of Runes
  • Opposition Agent
  • Rakdos, Patron of Chaos
  • Rune-Scarred Demon
  • Scourge of the Throne
  • Serra's Emissary
  • Terror of the Peaks
  • Vilis, Broker of Blood
  • Damn
  • Demonic Tutor
  • Gamble
  • Imperial Seal
  • Jeska's Will
  • Reanimate
  • Ruinous Ultimatum
  • Toxic Deluge
  • Akroma's Will
  • Boros Charm
  • Deadly Rollick
  • Deflecting Swat
  • Entomb
  • Flawless Maneuver
  • Path to Exile
  • Pyroblast
  • Red Elemental Blast
  • Silence
  • Swords to Plowshares
  • Teferi's Protection
  • Vampiric Tutor
  • Arcane Signet
  • Chrome Mox
  • Fellwar Stone
  • Helm of the Host
  • Lotus Bloom
  • Lotus Petal
  • Mana Vault
  • Mox Diamond
  • Nevinyrral's Disk
  • Sol Ring
  • Sword of Hearth and Home
  • The One Ring
  • Animate Dead
  • Blind Obedience
  • Dance of the Dead
  • Deafening Silence
  • Dragon Tempest
  • High Noon
  • Necromancy
  • Necropotence
  • Ancient Tomb
  • Arid Mesa
  • Badlands
  • Blood Crypt
  • Bloodstained Mire
  • Cavern of Souls
  • Caves of Koilos
  • City of Brass
  • Command Tower
  • Exotic Orchard
  • Flooded Strand
  • Godless Shrine
  • Luxury Suite
  • Mana Confluence
  • Marsh Flats
  • Mount Doom
  • Plains
  • Plateau
  • Polluted Delta
  • Sacred Foundry
  • Scalding Tarn
  • Scrubland
  • Silent Clearing
  • Spectator Seating
  • Takenuma, Abandoned Mire
  • Vault of Champions
  • Verdant Catacombs
  • Windswept Heath
  • Wooded Foothills
  • Treasure
  • Neriv, Heart of the Storm
  • Windcrag Siege
  • All-Out Assault
  • Mardu Siegebreaker
  • Voice of Victory
  • Avacyn, Angel of Hope
  • Sephara, Sky's Blade
  • Liesa, Forgotten Archangel
  • Master of Cruelties
  • Kaalia, Zenith Seeker
  • Reya Dawnbringer
  • Angelic Arbiter
  • Valgavoth, Terror Eater
  • Razaketh, the Foulblooded
  • Bloodthirster
  • Grand Abolisher
  • Drakuseth, Maw of Flames
  • Akroma, Angel of Wrath
  • The One Ring
  • The One Ring
  • Ancient Brass Dragon
  • Bloodgift Demon
  • Twinflame Tyrant
  • Lyra Dawnbringer
  • Bloodletter of Aclazotz
  • Ob Nixilis, Unshackled
  • Burning-Rune Demon
  • Tariel, Reckoner of Souls
  • Sower of Discord
  • Harvester of Souls
  • Ancient Gold Dragon
  • Hoarding Broodlord
  • Giver of Runes
  • Demonlord Belzenlok
  • Reliquary Tower
  • The Book of Exalted Deeds
  • Utvara Hellkite
  • Shilgengar, Sire of Famine
  • Scourge of the Throne
  • Crackling Doom
  • Deadly Rollick
  • Gisela, the Broken Blade
  • Bruna, the Fading Light
  • Tergrid, God of Fright // Tergrid's Lantern
  • Sheoldred, the Apocalypse
  • Land Tax
  • Loyal Retainers
  • Cyclonic Rift
Forest
Forest

( : Add .)

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Mountain
Mountain

( : Add .)

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Swamp
Swamp

( : Add .)

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Forest Dryad
Token Land Creature — Forest Dryad

(This creature is affected by summoning sickness, and it has " : Add .")

1/1

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Rampaging Yao Guai
Creature — Bear Mutant

Vigilance, trample

Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it.

When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.

2/2

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Demonic Tutor
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

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Vampiric Tutor
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

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Ugin, Eye of the Storms
Legendary Planeswalker — Ugin

When you cast this spell, exile up to one target permanent that's one or more colors.

Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors.

+2 You gain 3 life and draw a card.

0 Add .

-11 Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.

7

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Ugin, the Spirit Dragon
Legendary Planeswalker — Ugin

+2 Ugin, the Spirit Dragon deals 3 damage to any target.

-X Exile each permanent with mana value X or less that's one or more colors.

-10 You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

7

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Karn, the Great Creator
Legendary Planeswalker — Karn

Activated abilities of artifacts your opponents control can't be activated.

+1 Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

-2 You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

5

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Ojer Kaslem, Deepest Growth
Legendary Creature — God

Trample

Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order.

When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control.

6/5

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Temple of Cultivation
Land

(Transforms from Ojer Kaslem, Deepest Growth.)

: Add .

, : Transform Temple of Cultivation. Activate only if you control ten or more permanents and only as a sorcery.

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Yggdrasil, Rebirth Engine
Legendary Artifact

When Yggdrasil, Rebirth Engine enters, exile all creature cards from your graveyard.

: Exile the top three cards of your library.

, : Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.

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Armageddon
Sorcery

Destroy all lands.

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Worldfire
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

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Mwonvuli Acid-Moss
Sorcery

Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.

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Wasteland
Land

: Add .

, Sacrifice Wasteland: Destroy target nonbasic land.

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Strip Mine
Land

: Add .

, Sacrifice Strip Mine: Destroy target land.

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Ravages of War
Sorcery

Destroy all lands.

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Dragonspeaker Shaman
Creature — Human Barbarian Shaman

Dragon spells you cast cost less to cast.

2/2

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Teferi's Protection
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

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Trouble in Pairs
Enchantment

If an opponent would begin an extra turn, that player skips that turn instead.

Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

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Deflecting Swat
Instant

If you control a commander, you may cast this spell without paying its mana cost.

You may choose new targets for target spell or ability.

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Jeweled Lotus
Artifact

, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander.

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Jin-Gitaxias, Core Augur
Legendary Creature — Phyrexian Praetor

Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.

5/4

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Thassa's Oracle
Creature — Merfolk Wizard

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

1/3

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Kruphix, God of Horizons
Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If you would lose unspent mana, that mana becomes colorless instead.

4/7

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Edric, Spymaster of Trest
Legendary Creature — Elf Rogue

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

2/2

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Tishana, Voice of Thunder
Legendary Creature — Merfolk Shaman

Tishana, Voice of Thunder's power and toughness are each equal to the number of cards in your hand.

You have no maximum hand size.

When Tishana enters the battlefield, draw a card for each creature you control.

*/*

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Aesi, Tyrant of Gyre Strait
Legendary Creature — Serpent

You may play an additional land on each of your turns.

Landfall — Whenever a land enters the battlefield under your control, you may draw a card.

5/5

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Arcades, the Strategist
Legendary Creature — Elder Dragon

Flying, vigilance

Whenever a creature with defender enters the battlefield under your control, draw a card.

Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

3/5

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Kami of the Crescent Moon
Legendary Creature — Spirit

At the beginning of each player's draw step, that player draws an additional card.

1/3

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Bennie Bracks, Zoologist
Legendary Creature — Elf Druid

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

At the beginning of each end step, if you created a token this turn, draw a card.

3/2

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Jolrael, Voice of Zhalfir
Legendary Creature — Human Druid

At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land.

Whenever a land creature you control deals combat damage to a player, draw a card.

3/3

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Gilanra, Caller of Wirewood
Legendary Creature — Elf Druid

: Add . When you spend this mana to cast a spell with mana value 6 or greater, draw a card.

Partner (You can have two commanders if both have partner.)

1/2

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Kaalia of the Vast
Legendary Creature — Human Cleric

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

2/2

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Ancient Copper Dragon
Creature — Elder Dragon

Flying

Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.

6/5

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Archfiend of Depravity
Creature — Demon

Flying

At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

5/4

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Archfiend of Despair
Creature — Demon

Flying

Your opponents can't gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

6/6

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Aurelia, the Law Above
Legendary Creature — Angel

Flying, vigilance, haste

Whenever a player attacks with three or more creatures, you draw a card.

Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

4/4

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Aurelia, the Warleader
Legendary Creature — Angel

Flying, vigilance, haste

Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

3/4

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Avacyn, Angel of Hope
Legendary Creature — Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

8/8

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Balefire Dragon
Creature — Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

6/6

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Bloodletter of Aclazotz
Creature — Vampire Demon

Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

2/4

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Drana and Linvala
Legendary Creature — Vampire Angel

Flying, vigilance

Activated abilities of creatures your opponents control can't be activated.

Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

3/4

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Esper Sentinel
Artifact Creature — Human Soldier

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays , where X is Esper Sentinel's power.

1/1

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Gisela, Blade of Goldnight
Legendary Creature — Angel

Flying, first strike

If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.

If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

5/5

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Grand Abolisher
Creature — Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

2/2

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Hellkite Tyrant
Creature — Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

6/5

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Isshin, Two Heavens as One
Legendary Creature — Human Samurai

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

3/4

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Kaalia, Zenith Seeker
Legendary Creature — Human Cleric

Flying, vigilance

When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

3/3

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Liesa, Forgotten Archangel
Legendary Creature — Angel

Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.

4/5

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Lord of the Void
Creature — Demon

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

7/7

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Master of Cruelties
Creature — Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

1/4

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Mother of Runes
Creature — Human Cleric

: Target creature you control gains protection from the color of your choice until end of turn.

1/1

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Opposition Agent
Creature — Human Rogue

Flash

You control your opponents while they're searching their libraries.

While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.

3/2

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Rakdos, Patron of Chaos
Legendary Creature — Demon

Flying, trample

At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.

6/6

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Rune-Scarred Demon
Creature — Demon

Flying

When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle.

6/6

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Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5

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Serra's Emissary
Creature — Angel

Flying

As Serra's Emissary enters the battlefield, choose a card type.

You and creatures you control have protection from the chosen card type.

7/7

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Terror of the Peaks
Creature — Dragon

Flying

Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.

Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.

5/4

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Vilis, Broker of Blood
Legendary Creature — Demon

Flying

, Pay 2 life: Target creature gets -1/-1 until end of turn.

Whenever you lose life, draw that many cards. (Damage causes loss of life.)

8/8

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Damn
Sorcery

Destroy target creature. A creature destroyed this way can't be regenerated.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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Demonic Tutor
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

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Gamble
Sorcery

Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

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Imperial Seal
Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

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Jeska's Will
Sorcery

Choose one. If you control a commander as you cast this spell, you may choose both.

• Add for each card in target opponent's hand.

• Exile the top three cards of your library. You may play them this turn.

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Reanimate
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

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Ruinous Ultimatum
Sorcery

Destroy all nonland permanents your opponents control.

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Toxic Deluge
Sorcery

As an additional cost to cast this spell, pay X life.

All creatures get -X/-X until end of turn.

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Akroma's Will
Instant

Choose one. If you control a commander as you cast this spell, you may choose both.

• Creatures you control gain flying, vigilance, and double strike until end of turn.

• Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.

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Boros Charm
Instant

Choose one —

• Boros Charm deals 4 damage to target player or planeswalker.

• Permanents you control gain indestructible until end of turn.

• Target creature gains double strike until end of turn.

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Deadly Rollick
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Exile target creature.

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Deflecting Swat
Instant

If you control a commander, you may cast this spell without paying its mana cost.

You may choose new targets for target spell or ability.

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Entomb
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

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Flawless Maneuver
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Creatures you control gain indestructible until end of turn.

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Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Pyroblast
Instant

Choose one —

• Counter target spell if it's blue.

• Destroy target permanent if it's blue.

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Red Elemental Blast
Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

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Silence
Instant

Your opponents can't cast spells this turn.

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Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

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Teferi's Protection
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

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Vampiric Tutor
Instant

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

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Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

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Chrome Mox
Artifact

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.

: Add one mana of any of the exiled card's colors.

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Fellwar Stone
Artifact

: Add one mana of any color that a land an opponent controls could produce.

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Helm of the Host
Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip

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Lotus Bloom
Artifact

Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

, Sacrifice Lotus Bloom: Add three mana of any one color.

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Lotus Petal
Artifact

, Sacrifice Lotus Petal: Add one mana of any color.

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Mana Vault
Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

: Add .

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Mox Diamond
Artifact

If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.

: Add one mana of any color.

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Nevinyrral's Disk
Artifact

Nevinyrral's Disk enters the battlefield tapped.

, : Destroy all artifacts, creatures, and enchantments.

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Sol Ring
Artifact

: Add .

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Sword of Hearth and Home
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip

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The One Ring
Legendary Artifact

Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

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Animate Dead
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

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Blind Obedience
Enchantment

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

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Dance of the Dead
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.

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Deafening Silence
Enchantment

Each player can't cast more than one noncreature spell each turn.

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Dragon Tempest
Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control.

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High Noon
Enchantment

Each player can't cast more than one spell each turn.

, Sacrifice High Noon: It deals 5 damage to any target.

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Necromancy
Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

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Necropotence
Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

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Ancient Tomb
Land

: Add . Ancient Tomb deals 2 damage to you.

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Arid Mesa
Land

, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

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Badlands
Badlands — Swamp Mountain

( : Add or .)

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Blood Crypt
Land — Swamp Mountain

( : Add or .)

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Bloodstained Mire
Land

, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

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Cavern of Souls
Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add .

: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

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Caves of Koilos
Land

: Add .

: Add or . Caves of Koilos deals 1 damage to you.

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City of Brass
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

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Command Tower
Land

: Add one mana of any color in your commander's color identity.

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Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

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Flooded Strand
Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

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Godless Shrine
Land — Plains Swamp

( : Add or .)

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Luxury Suite
Land

Luxury Suite enters the battlefield tapped unless you have two or more opponents.

: Add or .

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Mana Confluence
Land

, Pay 1 life: Add one mana of any color.

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Marsh Flats
Land

, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

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Mount Doom
Legendary Land

, Pay 1 life: Add or .

, : Mount Doom deals 1 damage to each opponent.

, , Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

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Plains
Plains

( : Add .)

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Plateau
Plateau — Mountain Plains

( : Add or .)

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Polluted Delta
Land

, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

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Sacred Foundry
Land — Mountain Plains

( : Add or .)

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Scalding Tarn
Land

, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

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Scrubland
Scrubland — Plains Swamp

( : Add or .)

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Silent Clearing
Land

, Pay 1 life: Add or .

, , Sacrifice Silent Clearing: Draw a card.

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Spectator Seating
Land

Spectator Seating enters the battlefield tapped unless you have two or more opponents.

: Add or .

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Takenuma, Abandoned Mire
Legendary Land

: Add .

Channel — , Discard Takenuma, Abandoned Mire: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs less to activate for each legendary creature you control.

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Vault of Champions
Land

Vault of Champions enters the battlefield tapped unless you have two or more opponents.

: Add or .

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Verdant Catacombs
Land

, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

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Windswept Heath
Land

, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

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Wooded Foothills
Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

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Treasure
Token Artifact — Treasure

, Sacrifice this token: Add one mana of any color.

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Neriv, Heart of the Storm
Legendary Creature — Spirit Dragon

Flying

If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

4/5

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Windcrag Siege
Enchantment

As this enchantment enters, choose Mardu or Jeskai.

• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.

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All-Out Assault
Enchantment

Creatures you control get +1/+1 and have deathtouch.

When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

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Mardu Siegebreaker
Creature — Human Warrior

Deathtouch, haste

When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.

Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.

4/4

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Voice of Victory
Creature — Human Bard

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Your opponents can't cast spells during your turn.

1/3

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Avacyn, Angel of Hope
Legendary Creature — Angel

Flying, vigilance, indestructible

Other permanents you control have indestructible.

8/8

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Sephara, Sky's Blade
Legendary Creature — Angel

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.

Flying, lifelink

Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

7/7

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Liesa, Forgotten Archangel
Legendary Creature — Angel

Flying, lifelink

Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.

If a creature an opponent controls would die, exile it instead.

4/5

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Master of Cruelties
Creature — Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

1/4

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Kaalia, Zenith Seeker
Legendary Creature — Human Cleric

Flying, vigilance

When Kaalia, Zenith Seeker enters the battlefield, look at the top six cards of your library. You may reveal an Angel card, a Demon card, and/or a Dragon card from among them and put them into your hand. Put the rest on the bottom of your library in a random order.

3/3

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Reya Dawnbringer
Legendary Creature — Angel

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

4/6

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Angelic Arbiter
Creature — Angel

Flying

Each opponent who cast a spell this turn can't attack with creatures.

Each opponent who attacked with a creature this turn can't cast spells.

5/6

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Valgavoth, Terror Eater
Legendary Creature — Elder Demon

Flying, lifelink

Ward—Sacrifice three nonland permanents.

If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.

During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.

9/9

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Razaketh, the Foulblooded
Legendary Creature — Demon

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.

8/8

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Bloodthirster
Creature — Demon

Flying, trample

Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.

Bloodthirster can't attack a player it has already attacked this turn.

6/6

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Grand Abolisher
Creature — Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

2/2

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Drakuseth, Maw of Flames
Legendary Creature — Dragon

Flying

Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.

7/7

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Akroma, Angel of Wrath
Legendary Creature — Angel

Flying, first strike, vigilance, trample, haste, protection from black and from red

6/6

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The One Ring
Legendary Artifact

Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

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The One Ring
Legendary Artifact

Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

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Ancient Brass Dragon
Creature — Elder Dragon

Flying

Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.

7/6

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Bloodgift Demon
Creature — Demon

Flying

At the beginning of your upkeep, target player draws a card and loses 1 life.

5/4

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Twinflame Tyrant
Creature — Dragon

Flying

If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.

3/5

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Lyra Dawnbringer
Legendary Creature — Angel

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

5/5

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Bloodletter of Aclazotz
Creature — Vampire Demon

Flying

If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

2/4

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Ob Nixilis, Unshackled
Legendary Creature — Demon

Flying, trample

Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life.

Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.

4/4

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Burning-Rune Demon
Creature — Demon Berserker

Flying

When Burning-Rune Demon enters the battlefield, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.

6/6

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Tariel, Reckoner of Souls
Legendary Creature — Angel

Flying, vigilance

: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.

4/7

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Sower of Discord
Creature — Demon

Flying

As Sower of Discord enters the battlefield, choose two players.

Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.

6/6

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Harvester of Souls
Creature — Demon

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

5/5

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Ancient Gold Dragon
Creature — Elder Dragon

Flying

Whenever Ancient Gold Dragon deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

7/10

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Hoarding Broodlord
Creature — Dragon

Convoke

Flying

When Hoarding Broodlord enters the battlefield, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.

Spells you cast from exile have convoke.

7/6

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Giver of Runes
Creature — Kor Cleric

: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

1/2

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Demonlord Belzenlok
Legendary Creature — Elder Demon

Flying, trample

When Demonlord Belzenlok enters the battlefield, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.

6/6

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Reliquary Tower
Land

You have no maximum hand size.

: Add .

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The Book of Exalted Deeds
Legendary Artifact

At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.

, , Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

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Utvara Hellkite
Creature — Dragon

Flying

Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.

6/6

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Shilgengar, Sire of Famine
Legendary Creature — Elder Demon

Flying

Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.

, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.

6/6

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Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5

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Crackling Doom
Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

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Deadly Rollick
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Exile target creature.

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Gisela, the Broken Blade
Legendary Creature — Angel Horror

Flying, first strike, lifelink

At the beginning of your end step, if you both own and control Gisela, the Broken Blade and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

4/3

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Brisela, Voice of Nightmares
Legendary Creature — Eldrazi Angel

Flying, first strike, vigilance, lifelink

Your opponents can't cast spells with mana value 3 or less.

9/10

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Bruna, the Fading Light
Legendary Creature — Angel Horror

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.

Flying, vigilance

(Melds with Gisela, the Broken Blade.)

5/7

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Brisela, Voice of Nightmares
Legendary Creature — Eldrazi Angel

Flying, first strike, vigilance, lifelink

Your opponents can't cast spells with mana value 3 or less.

9/10

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Sheoldred, the Apocalypse
Legendary Creature — Phyrexian Praetor

Deathtouch

Whenever you draw a card, you gain 2 life.

Whenever an opponent draws a card, they lose 2 life.

4/5

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Land Tax
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

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Loyal Retainers
Creature — Human Advisor

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

1/1

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Cyclonic Rift
Instant

Return target nonland permanent you don't control to its owner's hand.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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