Deck #20762
Basic Land Style
This deck has been finalized.
- Food
- Squirrel
- Academy Manufactor
- Acorn Catapult
- Acorn Harvest
- Adaptive Automaton
- Aettir and Priwen
- Academy Manufactor
- Acorn Catapult
- Acorn Harvest
- Adaptive Automaton
- Aettir and Priwen
- Animal Friend
- Bakersbane Duo
- Banner of Kinship
- Bloodline Pretender
- Bonecache Overseer
- Brandywine Farmer
- Bumbleflower's Sharepot
- Bushy Bodyguard
- Caller of the Hunt
- Camellia, the Seedmiser
- Cavern of Souls
- Chatter of the Squirrel
- Chatterfang, Squirrel General
- Chatterstorm
- Cloakwood Hermit
- Corpseberry Cultivator
- Cover of Darkness
- Curious Forager
- Daggerfang Duo
- Deep Forest Hermit
- Deranged Hermit
- Door of Destinies
- Drey Keeper
- Fae Offering
- Feed the Cycle
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Forest
- Generous Ent
- Giant Opportunity
- Giant's Skewer
- Gingerbread Cabin
- Herald's Horn
- Honored Dreyleader
- Icon of Ancestry
- Insatiable Appetite
- Instruments of War
- Kindred Dominance
- Luminescent Rain
- Many Partings
- Metallic Mimic
- Mirror of the Forebears
- Mudflat Village
- Nut Collector
- Oakhollow Village
- Obelisk of Urd
- Osteomancer Adept
- Pact of the Serpent
- Patchwork Banner
- Progenitor's Icon
- Realmwalker
- Roaming Throne
- Scurrid Colony
- Scurry of Squirrels
- Squirrel Mob
- Squirrel Nest
- Squirrel Sanctuary
- Squirrel Sovereign
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swarmyard
- Swarmyard Massacre
- Sword of the Squeak
- The Odd Acorn Gang
- The Shire
- Thornvault Forager
- Three Tree City
- Treetop Sentries
- Urza's Incubator
- Valley Rotcaller
- Vanquisher's Banner
- Verdant Command
- Vinereap Mentor
- Clue
- Treasure
, , Sacrifice this token: You gain 3 life.
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PROXYCARDS.AI
If you would create a Clue, Food, or Treasure token, instead create one of each.
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, : Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
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Create two 1/1 green Squirrel creature tokens.
Flashback— , Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
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Equipped creature has base power and toughness X/X, where X is your life total.
Equip
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If you would create a Clue, Food, or Treasure token, instead create one of each.
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, : Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
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Create two 1/1 green Squirrel creature tokens.
Flashback— , Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
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Equipped creature has base power and toughness X/X, where X is your life total.
Equip
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Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
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When Bakersbane Duo enters, create a Food token.
Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
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As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
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Changeling (This card is every creature type.)
As Bloodline Pretender enters the battlefield, choose a creature type.
Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.
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, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.
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When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
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When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
, , Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery.
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Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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As an additional cost to cast this spell, choose a creature type.
Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.
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Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Create a 1/1 green Squirrel creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
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Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
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Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
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At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.)
Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator.
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As Cover of Darkness enters the battlefield, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
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When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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Deathtouch
When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
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Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
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Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
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As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
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When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.
: Squirrels you control get +1/+0 and gain menace until end of turn.
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At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
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As an additional cost to cast this spell, forage or pay . (To forage, exile three cards from your graveyard or sacrifice a Food.)
Destroy target creature or planeswalker.
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Reach
When Generous Ent enters the battlefield, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
Forestcycling ( , Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
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You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with " , , Sacrifice this artifact: You gain 3 life.")
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Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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( : Add .)
Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.
When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
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As Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
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Trample
When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.
Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader.
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As Icon of Ancestry enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.
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Flash
As Instruments of War enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
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Choose a creature type. Destroy all creatures that aren't of the chosen type.
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Choose a creature type. You gain 2 life for each permanent you control of that type.
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Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
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As Metallic Mimic enters the battlefield, choose a creature type.
Metallic Mimic is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.
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As Mirror of the Forebears enters the battlefield, choose a creature type.
: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
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: Add .
: Add . Spend this mana only to cast a creature spell.
, , Sacrifice Mudflat Village: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.
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At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
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: Add .
: Add . Spend this mana only to cast a creature spell.
, : Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As Obelisk of Urd enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +2/+2.
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Deathtouch
: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
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Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
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As Patchwork Banner enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
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As Progenitor's Icon enters the battlefield, choose a creature type.
: Add one mana of any color.
: The next spell of the chosen type you cast this turn can be cast as though it had flash.
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Changeling (This card is every creature type.)
As Realmwalker enters the battlefield, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
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Ward
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
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Reach
Scurrid Colony gets +2/+2 as long as you control eight or more lands.
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Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
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Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.
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Enchant land
Enchanted land has " : Create a 1/1 green Squirrel creature token."
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When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay . If you do, return Squirrel Sanctuary to its owner's hand.
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Other Squirrels you control get +1/+1.
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: Add .
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
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Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.
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Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.
Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.
Equip
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Menace, trample, reach
Squirrels you control have " : Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."
Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
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The Shire enters the battlefield tapped unless you control a legendary creature.
: Add .
, , Tap an untapped creature you control: Create a Food token.
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: Add .
, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.)
, : Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
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As Three Tree City enters, choose a creature type.
: Add .
, : Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
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Reach
When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
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As Urza's Incubator enters the battlefield, choose a creature type.
Creature spells of the chosen type cost less to cast.
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Menace
Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
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As Vanquisher's Banner enters the battlefield, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
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Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
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When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
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, Sacrifice this artifact: Draw a card.
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, Sacrifice this token: Add one mana of any color.
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