Deck #21747

Basic Land Style

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  • Aberrant
  • Ancient Bronze Dragon
  • Armorcraft Judge
  • Ascendant Acolyte
  • Azusa, Lost but Seeking
  • Beast Whisperer
  • Benefactor's Draught
  • Benevolent Hydra
  • Branching Evolution
  • Bristly Bill, Spine Sower
  • Castle Garenbrig
  • Champion of Lambholt
  • Champion of Rhonas
  • Colossal Majesty
  • Colossus of Akros
  • Court of Garenbrig
  • Defiler of Vigor
  • Domesticated Hydra
  • Doubling Season
  • Dusyut Earthcarver
  • Emerald Medallion
  • Evolution Sage
  • Expand the Sphere
  • Exponential Growth
  • Fanatic of Rhonas
  • Fangs of Kalonia
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forgotten Ancient
  • Gaea's Gift
  • Ghalta, Primal Hunger
  • Glimpse of Nature
  • Gnarlid Colony
  • Greensleeves, Maro-Sorcerer
  • Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
  • Gyre Sage
  • Haldir, Lórien Lieutenant
  • Hardened Scales
  • Hierophant Bio-Titan
  • Hooded Hydra
  • Hormagaunt Horde
  • Hydra's Growth
  • Ilysian Caryatid
  • Incubation Druid
  • Innkeeper's Talent
  • Inspiring Call
  • Invigorating Surge
  • Kalonian Hydra
  • Kami of Whispered Hopes
  • Karn's Bastion
  • Khalni Hydra
  • Kodama of the West Tree
  • Lily Bowen, Raging Grandma
  • Llanowar Reborn
  • Llanowar Tribe
  • Longshot Squad
  • Luxior, Giada's Gift
  • Managorger Hydra
  • Mossborn Hydra
  • Nature's Will
  • Nissa's Judgment
  • Nissa, Who Shakes the World
  • Norwood Priestess
  • Nyxborn Hydra
  • Oran-Rief Ooze
  • Oran-Rief, the Vastwood
  • Owlbear Shepherd
  • Ozolith, the Shattered Spire
  • Pridemalkin
  • Primordial Hydra
  • Quilled Greatwurm
  • Quirion Beastcaller
  • Railway Brawler
  • Ram Through
  • Reliquary Tower
  • Renata, Called to the Hunt
  • Rhonas's Monument
  • Ring of Kalonia
  • Rishkar, Peema Renegade
  • Rogue's Passage
  • Sazh's Chocobo
  • Scute Swarm
  • Scythecat Cub
  • Seedborn Muse
  • Shaman of Forgotten Ways
  • Solidarity of Heroes
  • Sword of Hours
  • Sylvan Anthem
  • Sylvan Awakening
  • Termagant Swarm
  • Territorial Scythecat
  • The Earth Crystal
  • The Great Henge
  • The Ozolith
  • The Skullspore Nexus
  • Tifa Lockhart
  • Titania's Chosen
  • Tromell, Seymour's Butler
  • Tuskguard Captain
  • Tyvar's Stand
  • Undergrowth Champion
  • Vigor
  • Vinelasher Kudzu
  • Visions of Dominance
  • Voracious Hydra
  • Warden of the Grove
  • Wayward Swordtooth
  • Wildwood Scourge
  • Wurm's Tooth
  • Yorvo, Lord of Garenbrig
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Wastes
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest

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Aberrant
Creature — Tyranid Mutant

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

0/0

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Ancient Bronze Dragon
Creature — Elder Dragon

Flying

Whenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.

7/7

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Armorcraft Judge
Creature — Elf Artificer

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

3/3

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Ascendant Acolyte
Creature — Human Monk

Ascendant Acolyte enters the battlefield with a +1/+1 counter on it for each +1/+1 counter among other creatures you control.

At the beginning of your upkeep, double the number of +1/+1 counters on Ascendant Acolyte.

1/1

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Azusa, Lost but Seeking
Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

1/2

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Beast Whisperer
Creature — Elf Druid

Whenever you cast a creature spell, draw a card.

2/3

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Benefactor's Draught
Instant

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.

Draw a card.

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Benevolent Hydra
Creature — Hydra

Benevolent Hydra enters the battlefield with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

1/1

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Branching Evolution
Enchantment

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

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Bristly Bill, Spine Sower
Legendary Creature — Plant Druid

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.

: Double the number of +1/+1 counters on each creature you control.

2/2

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Castle Garenbrig
Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.

: Add .

, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.

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Champion of Lambholt
Creature — Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

1/1

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Champion of Rhonas
Creature — Jackal Warrior

You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)

3/3

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Colossal Majesty
Enchantment

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.

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Colossus of Akros
Artifact Creature — Golem

Defender, indestructible

: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

10/10

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Court of Garenbrig
Enchantment

When Court of Garenbrig enters the battlefield, you become the monarch.

At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

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Defiler of Vigor
Creature — Phyrexian Wurm

Trample

As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.

Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

6/6

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Domesticated Hydra
Creature — Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

As long as Domesticated Hydra is monstrous, it has trample.

3/3

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Doubling Season
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

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Dusyut Earthcarver
Creature — Elephant Druid

Reach

When this creature enters, it endures 3. (Put three +1/+1 counters on it or create a 3/3 white Spirit creature token.)

4/4

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Emerald Medallion
Artifact

Green spells you cast cost less to cast.

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Evolution Sage
Creature — Elf Druid

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

3/2

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Expand the Sphere
Sorcery

Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Exponential Growth
Sorcery

Until end of turn, double target creature's power X times.

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Fanatic of Rhonas
Creature — Snake Druid

: Add .

Ferocious — : Add . Activate only if you control a creature with power 4 or greater.

Eternalize ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)

1/4

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Fangs of Kalonia
Sorcery

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forgotten Ancient
Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

0/3

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Gaea's Gift
Instant

Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

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Ghalta, Primal Hunger
Legendary Creature — Elder Dinosaur

This spell costs less to cast, where X is the total power of creatures you control.

Trample

12/12

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Glimpse of Nature
Sorcery

Whenever you cast a creature spell this turn, draw a card.

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Gnarlid Colony
Creature — Beast

Kicker (You may pay an additional as you cast this spell.)

If Gnarlid Colony was kicked, it enters the battlefield with two +1/+1 counters on it.

Each creature you control with a +1/+1 counter on it has trample.

2/2

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Greensleeves, Maro-Sorcerer
Legendary Creature — Elemental

Protection from planeswalkers and from Wizards

Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.

*/*

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Growing Rites of Itlimoc
Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

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Itlimoc, Cradle of the Sun
Legendary Land

(Transforms from Growing Rites of Itlimoc.)

: Add .

: Add for each creature you control.

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Gyre Sage
Creature — Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add for each +1/+1 counter on Gyre Sage.

1/2

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Haldir, Lórien Lieutenant
Legendary Creature — Elf Soldier

Haldir, Lórien Lieutenant enters the battlefield with X +1/+1 counters on it.

Vigilance

: Until end of turn, other Elves you control gain vigilance and get +1/+1 for each +1/+1 counter on Haldir.

0/0

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Hardened Scales
Enchantment

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

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Hierophant Bio-Titan
Creature — Tyranid

Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs less to cast for each counter removed this way.

Vigilance, reach, ward

Titanic — Hierophant Bio-Titan can't be blocked by creatures with power 2 or less.

12/12

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Hooded Hydra
Creature — Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

0/0

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Hormagaunt Horde
Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land enters the battlefield under your control, you may pay . If you do, return Hormagaunt Horde from your graveyard to your hand.

1/1

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Hydra's Growth
Enchantment — Aura

Enchant creature

When Hydra's Growth enters the battlefield, put a +1/+1 counter on enchanted creature.

At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

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Ilysian Caryatid
Creature — Plant

: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.

1/1

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Incubation Druid
Creature — Elf Druid

: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.

: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

0/2

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Innkeeper's Talent
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

: Level 2

Permanents you control with counters on them have ward .

: Level 3

If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

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Inspiring Call
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn.

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Invigorating Surge
Instant

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

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Kalonian Hydra
Creature — Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

0/0

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Kami of Whispered Hopes
Creature — Spirit

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.

: Add X mana of any one color, where X is Kami of Whispered Hopes's power.

1/1

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Karn's Bastion
Land

: Add .

, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Khalni Hydra
Creature — Hydra

This spell costs less to cast for each green creature you control.

Trample

8/8

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Kodama of the West Tree
Legendary Creature — Spirit

Reach

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

3/3

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Lily Bowen, Raging Grandma
Legendary Creature — Mutant Warrior

Vigilance

Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.

0/0

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Llanowar Reborn
Land

Llanowar Reborn enters the battlefield tapped.

: Add .

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

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Llanowar Tribe
Creature — Elf Druid

: Add .

3/3

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Longshot Squad
Creature — Dog Archer

Outlast ( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

3/3

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Luxior, Giada's Gift
Legendary Artifact — Equipment

Equipped creature gets +1/+1 for each counter on it.

Equipped permanent isn't a planeswalker and is a creature in addition to its other types. (Loyalty abilities can still be activated.)

Equip planeswalker

Equip

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Managorger Hydra
Creature — Hydra

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

1/1

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Mossborn Hydra
Creature — Elemental Hydra

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

This creature enters with a +1/+1 counter on it.

Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

0/0

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Nature's Will
Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

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Nissa's Judgment
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.

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Nissa, Who Shakes the World
Legendary Planeswalker — Nissa

Whenever you tap a Forest for mana, add an additional .

+1 Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.

-8 You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

5

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Norwood Priestess
Creature — Elf Druid

: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared.

1/1

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Nyxborn Hydra
Enchantment Creature — Hydra

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Reach, trample

Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.

Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.

0/1

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Oran-Rief Ooze
Creature — Ooze

When Oran-Rief Ooze enters the battlefield, put a +1/+1 counter on target creature you control.

Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

2/2

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Oran-Rief, the Vastwood
Land

Oran-Rief, the Vastwood enters the battlefield tapped.

: Add .

: Put a +1/+1 counter on each green creature that entered the battlefield this turn.

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Owlbear Shepherd
Creature — Goblin Druid

At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.

1/4

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Ozolith, the Shattered Spire
Legendary Artifact

If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.

, : Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.

Cycling ( , Discard this card: Draw a card.)

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Pridemalkin
Creature — Cat

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.

Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

2/1

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Primordial Hydra
Creature — Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

0/0

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Quilled Greatwurm
Creature — Wurm

Trample

Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.)

You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.

7/7

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Quirion Beastcaller
Creature — Dryad Warrior

Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.

When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.

2/2

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Railway Brawler
Creature — Rhino Warrior

Reach, trample

Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.

Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5/5

PROXYCARDS.AI

Ram Through
Instant

Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

PROXYCARDS.AI

Reliquary Tower
Land

You have no maximum hand size.

: Add .

PROXYCARDS.AI

Renata, Called to the Hunt
Legendary Enchantment Creature — Demigod

Renata's power is equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Each other creature you control enters the battlefield with an additional +1/+1 counter on it.

*/3

PROXYCARDS.AI

Rhonas's Monument
Legendary Artifact

Green creature spells you cast cost less to cast.

Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.

PROXYCARDS.AI

Ring of Kalonia
Artifact — Equipment

Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

PROXYCARDS.AI

Rishkar, Peema Renegade
Legendary Creature — Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has " : Add ."

2/2

PROXYCARDS.AI

Rogue's Passage
Land

: Add .

, : Target creature can't be blocked this turn.

PROXYCARDS.AI

Sazh's Chocobo
Creature — Bird

Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

0/1

PROXYCARDS.AI

Scute Swarm
Creature — Insect

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

1/1

PROXYCARDS.AI

Scythecat Cub
Creature — Cat

Trample

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.

2/2

PROXYCARDS.AI

Seedborn Muse
Creature — Spirit

Untap all permanents you control during each other player's untap step.

2/4

PROXYCARDS.AI

Shaman of Forgotten Ways
Creature — Human Shaman

: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable — , : Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

2/3

PROXYCARDS.AI

Solidarity of Heroes
Instant

Strive — This spell costs more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

PROXYCARDS.AI

Sword of Hours
Artifact — Equipment

Whenever equipped creature attacks, put a +1/+1 counter on it.

Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

PROXYCARDS.AI

Sylvan Anthem
Enchantment

Green creatures you control get +1/+1.

Whenever a green creature enters the battlefield under your control, scry 1.

PROXYCARDS.AI

Sylvan Awakening
Sorcery

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

PROXYCARDS.AI

Termagant Swarm
Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Death Frenzy — When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.

0/0

PROXYCARDS.AI

Territorial Scythecat
Creature — Cat

Trample

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.

2/1

PROXYCARDS.AI

The Earth Crystal
Legendary Artifact

Green spells you cast cost less to cast.

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

, : Distribute two +1/+1 counters among one or two target creatures you control.

PROXYCARDS.AI

The Great Henge
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

: Add . You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

PROXYCARDS.AI

The Ozolith
Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

PROXYCARDS.AI

The Skullspore Nexus
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.

, : Double target creature's power until end of turn.

PROXYCARDS.AI

Tifa Lockhart
Legendary Creature — Human Monk

Trample

Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.

1/2

PROXYCARDS.AI

Titania's Chosen
Creature — Elf Archer

Whenever a player casts a green spell, put a +1/+1 counter on Titania's Chosen.

1/1

PROXYCARDS.AI

Tromell, Seymour's Butler
Legendary Creature — Elf Advisor

Each other nontoken creature you control enters with an additional +1/+1 counter on it.

, : Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/3

PROXYCARDS.AI

Tuskguard Captain
Creature — Human Warrior

Outlast ( , : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has trample.

2/3

PROXYCARDS.AI

Tyvar's Stand
Instant

Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

PROXYCARDS.AI

Undergrowth Champion
Creature — Elemental

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

2/2

PROXYCARDS.AI

Vigor
Creature — Elemental Incarnation

Trample

If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.

When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.

6/6

PROXYCARDS.AI

Vinelasher Kudzu
Creature — Plant

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.

1/1

PROXYCARDS.AI

Visions of Dominance
Sorcery

Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on it.

Flashback . This spell costs less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

PROXYCARDS.AI

Voracious Hydra
Creature — Hydra

Trample

Voracious Hydra enters the battlefield with X +1/+1 counters on it.

When Voracious Hydra enters the battlefield, choose one —

• Double the number of +1/+1 counters on Voracious Hydra.

• Voracious Hydra fights target creature you don't control.

0/1

PROXYCARDS.AI

Warden of the Grove
Creature — Hydra

At the beginning of your end step, put a +1/+1 counter on this creature.

Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)

2/2

PROXYCARDS.AI

Wayward Swordtooth
Creature — Dinosaur

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

You may play an additional land on each of your turns.

Wayward Swordtooth can't attack or block unless you have the city's blessing.

5/5

PROXYCARDS.AI

Wildwood Scourge
Creature — Hydra

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

0/0

PROXYCARDS.AI

Wurm's Tooth
Artifact

Whenever a player casts a green spell, you may gain 1 life.

PROXYCARDS.AI

Yorvo, Lord of Garenbrig
Legendary Creature — Giant Noble

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

0/0

PROXYCARDS.AI

Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Wastes
Basic Land

: Add .

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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