Deck #21973
Basic Land Style
This deck has been finalized.
- Endrek Sahr, Master Breeder
- Accursed Centaur
- Accursed Marauder
- Al Bhed Salvagers
- Altar's Reap
- Ayara, First of Locthwain
- Basal Thrull
- Bastion of Remembrance
- Black Market
- Blasphemous Edict
- Blood Artist
- Blood Bairn
- Blood Pet
- Bloodflow Connoisseur
- Bloodsoaked Champion
- Bloodthrone Vampire
- Bojuka Bog
- Bone Devourer
- Braids, Arisen Nightmare
- Carrion Feeder
- Cruel Bargain
- Crypt Ghast
- Crypt of Agadeem
- Culling the Weak
- Dark Prophecy
- Darkness
- Dash Hopes
- Defiant Salvager
- Demonic Tutor
- Devouring Swarm
- Diabolic Intent
- Disciple of Bolas
- Endless Cockroaches
- Exquisite Blood
- Falkenrath Noble
- Fell Beast of Mordor
- Final Vengeance
- Gauntlet of Power
- Grave Pact
- Infernal Contract
- Killing Wave
- Krav, the Unredeemed
- Lifeline
- Liliana, Dreadhorde General
- Liliana's Standard Bearer
- Mortician Beetle
- Nadier's Nightblade
- Necropotence
- Nirkana Revenant
- Ob Nixilis of the Black Oath
- Pawn of Ulamog
- Phyrexian Altar
- Phyrexian Obliterator
- Phyrexian Plaguelord
- Phyrexian Tower
- Pitiless Plunderer
- Profane Tutor
- Recurring Nightmare
- Reprocess
- Sadistic Hypnotist
- Sign in Blood
- Smallpox
- Smothering Abomination
- Solemn Simulacrum
- Spoils of Evil
- Temporal Extortion
- Tergrid, God of Fright // Tergrid's Lantern
- Urborg
- Urborg, Tomb of Yawgmoth
- Vampiric Rites
- Viscera Seer
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Swamp
- Thrull
- Thrull
- Thrull
- Thrull
- Thrull
- Human Soldier
- Zombie
- Demon
- Cave-In
- Chandra's Pyrohelix
- Cinder Pyromancer
- Coruscation Mage
- Cosi's Ravager
- Deflecting Swat
- Desperate Ritual
- Earthquake
- Erebor Flamesmith
- Firebrand Archer
- Flick a Coin
- Furyborn Hellkite
- Grapeshot
- Gut Shot
- Guttersnipe
- Harsh Mentor
- Invoke Calamity
- Kessig Flamebreather
- Lava Dart
- Play with Fire
- Pyretic Ritual
- Rain of Embers
- Reforge the Soul
- Seething Song
- Mountain
- Mountain
- Mountain
- Mountain
- Spear Spewer
- Thermo-Alchemist
- Unruly Catapult
- Urabrask // The Great Work
- Volcanic Fallout
- Wheel of Fortune
- Zo-Zu the Punisher
- Exalted Sunborn
- Summon: Bahamut
- Ardyn, the Usurper
- Summon: Knights of Round
- Doctor Octopus, Master Planner
- Wizard Class
- Avatar of Woe
- Saruman of Many Colors
- Serra Avatar
- Yorion, Sky Nomad
- Plains
- Plains
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.
When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.
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When Accursed Centaur enters the battlefield, sacrifice a creature.
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When Accursed Marauder enters the battlefield, each player sacrifices a nontoken creature.
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Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
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As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
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Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
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, Sacrifice Basal Thrull: Add .
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When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
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Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add for each charge counter on Black Market.
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You may pay rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
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Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
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Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
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Sacrifice Blood Pet: Add .
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Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
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Bloodsoaked Champion can't block.
Raid — : Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
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Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
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Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
: Add .
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Flash
Flying
This creature enters with a number of +1/+1 counters on it equal to the number of creatures that died this turn.
When this creature dies, you draw X cards and you lose X life, where X is the number of +1/+1 counters on it.
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At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
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Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
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Draw four cards. You lose half your life, rounded up.
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Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional .
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Crypt of Agadeem enters the battlefield tapped.
: Add .
, : Add for each black creature card in your graveyard.
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As an additional cost to cast this spell, sacrifice a creature.
Add .
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Whenever a creature you control dies, you draw a card and you lose 1 life.
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Prevent all combat damage that would be dealt this turn.
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When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.
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Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery.
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Search your library for a card, put that card into your hand, then shuffle.
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Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
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As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
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When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
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When Endless Cockroaches dies, return it to its owner's hand.
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Whenever an opponent loses life, you gain that much life.
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Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
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Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever Fell Beast of Mordor enters the battlefield or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.
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As an additional cost to cast this spell, sacrifice a creature or enchantment.
Exile target creature.
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As Gauntlet of Power enters the battlefield, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
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Whenever a creature you control dies, each other player sacrifices a creature.
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Draw four cards. You lose half your life, rounded up.
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For each creature, its controller sacrifices it unless they pay X life.
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Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)
, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.
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Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
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Whenever a creature you control dies, draw a card.
+1 Create a 2/2 black Zombie creature token.
-4 Each player sacrifices two creatures.
-9 Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
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Flash
When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
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Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
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Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
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Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
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Whenever you tap a Swamp for mana, add an additional .
: Nirkana Revenant gets +1/+1 until end of turn.
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+2 Each opponent loses 1 life. You gain life equal to the life lost this way.
-2 Create a 5/5 black Demon creature token with flying. You lose 2 life.
-8 You get an emblem with " , Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power."
Ob Nixilis of the Black Oath can be your commander.
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Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add ."
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Sacrifice a creature: Add one mana of any color.
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Trample
Whenever a source deals damage to Phyrexian Obliterator, that source's controller sacrifices that many permanents.
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, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
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: Add .
, Sacrifice a creature: Add .
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Whenever another creature you control dies, create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
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Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
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Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
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Sacrifice a creature: Target player discards two cards. Activate only as a sorcery.
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Target player draws two cards and loses 2 life.
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Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
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Devoid (This card has no color.)
Flying
At the beginning of your upkeep, sacrifice a creature.
Whenever you sacrifice a creature, draw a card.
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
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For each artifact or creature card in target opponent's graveyard, add and you gain 1 life.
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When you cast this spell, any player may pay half their life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.
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Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
↫ Legendary Artifact —
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: Target player loses 3 life unless they sacrifice a nonland permanent or discard a card.
: Untap Tergrid's Lantern.
↫ God —
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: Add .
: Target creature loses first strike or swampwalk until end of turn.
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Each land is a Swamp in addition to its other land types.
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, Sacrifice a creature: You gain 1 life and draw a card.
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Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Flying
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You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
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Chandra's Pyrohelix deals 2 damage divided as you choose among one or two targets.
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: Cinder Pyromancer deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap Cinder Pyromancer.
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Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
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Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker.
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If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
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Add .
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Earthquake deals X damage to each creature without flying and each player.
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Whenever you cast an instant or sorcery spell, Erebor Flamesmith deals 1 damage to each opponent.
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Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
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Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
Draw a card.
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Bloodthirst 6 (If an opponent was dealt damage this turn, this creature enters the battlefield with six +1/+1 counters on it.)
Flying
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Grapeshot deals 1 damage to any target.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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( can be paid with either or 2 life.)
Gut Shot deals 1 damage to any target.
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Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
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Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player.
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You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
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Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent.
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Lava Dart deals 1 damage to any target.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Add .
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Rain of Embers deals 1 damage to each creature and each player.
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Each player discards their hand, then draws seven cards.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Defender
: Spear Spewer deals 1 damage to each player.
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Defender
: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
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Defender
: Unruly Catapult deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Unruly Catapult.
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First strike
Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add .
: Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
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(As this Saga enters and after your draw step, add a lore counter.)
The Great Work deals 3 damage to target opponent and each creature they control.
Create three Treasure tokens.
Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).
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This spell can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
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Each player discards their hand, then draws seven cards.
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Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
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Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
Destroy up to one target nonland permanent.
Draw two cards.
Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
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Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
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Other Villains you control get +2/+2.
Your maximum hand size is eight.
At the beginning of your end step, if you have fewer than eight cards in hand, draw cards equal to the difference.
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(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
Level 2
When this Class becomes level 2, draw two cards.
Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
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If there are ten or more creature cards total in all graveyards, this spell costs less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
: Destroy target creature. It can't be regenerated.
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Ward—Discard an enchantment, instant, or sorcery card.
Whenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
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Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
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Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flying
When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
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