Deck #26458

Basic Land Style

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  • Teferi's Protection
  • Teferi's Protection
  • Teferi's Realm
  • Radiate
  • Radiate
  • Radiate
  • Radiate
  • Out of Time
  • Out of Time
  • Out of Time
  • Crack in Time
  • Crack in Time
  • Crack in Time
  • Dig Through Time
  • Dig Through Time
  • Dig Through Time
  • Stall for Time
  • Stall for Time
  • Stall for Time
  • Stitch in Time
  • Stitch in Time
  • Stitch in Time
  • Teferi's Time Twist
  • Teferi's Time Twist
  • Teferi's Time Twist
  • Teferi's Time Twist
  • Super Shredder
  • Ocelot Pride
  • Teferi, Master of Time
  • Teferi, Time Raveler
  • Teferi, Timebender
  • Teferi, Timeless Voyager
  • Telling Time
  • Telling Time
  • Telling Time
  • Telling Time
  • Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time
  • Pox
  • Pox
  • Pox
  • Pox
  • Tergrid, God of Fright // Tergrid's Lantern
  • Torpor Orb
  • Torpor Orb
  • Torpor Orb
  • Endless Whispers
  • Endless Whispers
  • Endless Whispers
  • Command Beacon
  • Possibility Storm
  • Possibility Storm
  • Possibility Storm
  • Possibility Storm
  • Nether Void
  • Nether Void
  • Nether Void
  • Nether Void
  • Insurrection
  • Insurrection
  • Insurrection
  • Insurrection
  • Swords to Plowshares
  • Swords to Plowshares
  • Swords to Plowshares
  • Swords to Plowshares
  • Flame Wave
  • Flame Wave
  • Dromar, the Banisher
  • Thundermaw Hellkite
  • Lightning Dragon
  • Time Reversal
  • Time Reversal
  • Time Reversal
  • Time Reversal
  • Time Sidewalk
  • Time Sidewalk
  • Time Spiral
  • Time Spiral
  • Time Spiral
  • Time Spiral
  • Time Stretch
  • Time Stretch
  • Time Stretch
  • Time Walk
  • Time Walk
  • Time Walk
  • Time Walk
  • Time Warp
  • Timeless Lotus
  • Time Wipe
  • Time Wipe
  • Time Wipe
  • Time Wipe
  • Timeless Lotus
  • Timeless Dragon
  • Teferi's Protection
  • Time Warp
  • Tempered Steel
  • Tempered Steel
  • Tempered Steel
  • Tempered Steel
  • Colossus Hammer
  • Colossus Hammer
  • Colossus Hammer
  • Colossus Hammer
  • Colossification
  • Colossification
  • Colossification
  • Colossification
  • Time of Need
  • Time of Need
  • Time of Need
  • Jace, Wielder of Mysteries
  • Timeless Witness
  • Timeless Witness
  • Timeless Witness
  • Timeless Witness
  • Timely Ward
  • Timely Ward
  • Timely Ward
  • Timesifter
  • Timesifter
  • Timetwister
  • Timetwister
  • Ultimecia, Temporal Threat
  • Ultimecia, Time Sorceress // Ultimecia, Omnipotent
  • Untimely Malfunction
  • Untimely Malfunction
  • Untimely Malfunction
  • Untimely Malfunction
  • Chalice of Life // Chalice of Death
  • Brush with Death
  • Brush with Death
  • Ultima
  • Ultima
  • Ultima
  • Ultima
  • Rev, Tithe Extractor
  • Timeless Lotus
  • Timeless Lotus
  • Bladewing, Deathless Tyrant
  • Curse of Death's Hold
  • Death Baron
  • Death Begets Life
  • Death Bomb
  • Death Charmer
  • Death Cloud
  • Spellseeker
  • Deafening Silence
  • Death Grasp
  • Death Grasp
  • Death Denied
  • Death Frenzy
  • Death Match
  • Invoke Despair
  • Force of Despair
  • Angel of Despair
  • Archfiend of Despair
  • Agent of the Fates
  • All-Fates Scroll
  • Crux of Fate
  • Aven Fateshaper
  • Demon of Fate's Design
  • Fated Return
  • Fated Retribution
  • Fatespinner
  • Fatespinner
  • Fatestitcher
  • Fatestitcher
  • Flicker of Fate
  • Grasp of Fate
  • Gruesome Fate
  • Gruesome Fate
  • Dregs of Sorrow
  • Knight of Sorrows
  • Ghost Council of Orzhova
  • Ghostblade Eidolon
  • Ghost Quarter
  • Ghostly Prison
  • Ghostway
Teferi's Protection
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

PROXYCARDS.AI

Teferi's Protection
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

PROXYCARDS.AI

Teferi's Realm
World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

PROXYCARDS.AI

Radiate
Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

PROXYCARDS.AI

Radiate
Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

PROXYCARDS.AI

Radiate
Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

PROXYCARDS.AI

Radiate
Instant

Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.

PROXYCARDS.AI

Out of Time
Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

PROXYCARDS.AI

Out of Time
Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

PROXYCARDS.AI

Out of Time
Enchantment

When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

PROXYCARDS.AI

Crack in Time
Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

PROXYCARDS.AI

Crack in Time
Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

PROXYCARDS.AI

Crack in Time
Enchantment

Vanishing 3 (This enchantment enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Crack in Time enters the battlefield and at the beginning of your precombat main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

PROXYCARDS.AI

Dig Through Time
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

PROXYCARDS.AI

Dig Through Time
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

PROXYCARDS.AI

Dig Through Time
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

PROXYCARDS.AI

Stall for Time
Instant

Kicker (You may pay an additional as you cast this spell.)

Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Draw a card.

PROXYCARDS.AI

Stall for Time
Instant

Kicker (You may pay an additional as you cast this spell.)

Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Draw a card.

PROXYCARDS.AI

Stall for Time
Instant

Kicker (You may pay an additional as you cast this spell.)

Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Draw a card.

PROXYCARDS.AI

Stitch in Time
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

PROXYCARDS.AI

Stitch in Time
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

PROXYCARDS.AI

Stitch in Time
Sorcery

Flip a coin. If you win the flip, take an extra turn after this one.

PROXYCARDS.AI

Teferi's Time Twist
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

PROXYCARDS.AI

Teferi's Time Twist
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

PROXYCARDS.AI

Teferi's Time Twist
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

PROXYCARDS.AI

Teferi's Time Twist
Instant

Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.

PROXYCARDS.AI

Super Shredder
Legendary Creature — Mutant Ninja Human

Menace

Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.

1/1

PROXYCARDS.AI

Ocelot Pride
Creature — Cat

First strike, lifelink

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered the battlefield this turn, create a token that's a copy of it.

1/1

PROXYCARDS.AI

Teferi, Master of Time
Legendary Planeswalker — Teferi

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.

+1 Draw a card, then discard a card.

-3 Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)

-10 Take two extra turns after this one.

3

PROXYCARDS.AI

Teferi, Time Raveler
Legendary Planeswalker — Teferi

Each opponent can cast spells only any time they could cast a sorcery.

+1 Until your next turn, you may cast sorcery spells as though they had flash.

-3 Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

4

PROXYCARDS.AI

Teferi, Timebender
Legendary Planeswalker — Teferi

+2 Untap up to one target artifact or creature.

-3 You gain 2 life and draw two cards.

-9 Take an extra turn after this one.

5

PROXYCARDS.AI

Teferi, Timeless Voyager
Legendary Planeswalker — Teferi

+1 Draw a card.

-3 Put target creature on top of its owner's library.

-8 Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)

4

PROXYCARDS.AI

Telling Time
Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

PROXYCARDS.AI

Telling Time
Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

PROXYCARDS.AI

Telling Time
Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

PROXYCARDS.AI

Telling Time
Instant

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

PROXYCARDS.AI

Ojer Pakpatiq, Deepest Epoch
Legendary Creature — God

Flying

Whenever you cast an instant spell from your hand, it gains rebound. (Exile it as it resolves. At the beginning of your next upkeep, you may cast it from exile without paying its mana cost.)

When Ojer Pakpatiq dies, return it to the battlefield tapped and transformed under its owner's control with three time counters on it.

4/3

PROXYCARDS.AI

Temple of Cyclical Time
Land

(Transforms from Ojer Pakpatiq, Deepest Epoch.)

: Add . Remove a time counter from Temple of Cyclical Time.

, : Transform Temple of Cyclical Time. Activate only if it has no time counters on it and only as a sorcery.

PROXYCARDS.AI

Pox
Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

PROXYCARDS.AI

Pox
Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

PROXYCARDS.AI

Pox
Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

PROXYCARDS.AI

Pox
Sorcery

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

PROXYCARDS.AI

Torpor Orb
Artifact

Creatures entering the battlefield don't cause abilities to trigger.

PROXYCARDS.AI

Torpor Orb
Artifact

Creatures entering the battlefield don't cause abilities to trigger.

PROXYCARDS.AI

Torpor Orb
Artifact

Creatures entering the battlefield don't cause abilities to trigger.

PROXYCARDS.AI

Endless Whispers
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

PROXYCARDS.AI

Endless Whispers
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

PROXYCARDS.AI

Endless Whispers
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

PROXYCARDS.AI

Command Beacon
Land

: Add .

, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

PROXYCARDS.AI

Possibility Storm
Enchantment

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

PROXYCARDS.AI

Possibility Storm
Enchantment

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

PROXYCARDS.AI

Possibility Storm
Enchantment

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

PROXYCARDS.AI

Possibility Storm
Enchantment

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.

PROXYCARDS.AI

Nether Void
World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

PROXYCARDS.AI

Nether Void
World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

PROXYCARDS.AI

Nether Void
World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

PROXYCARDS.AI

Nether Void
World Enchantment

Whenever a player casts a spell, counter it unless that player pays .

PROXYCARDS.AI

Insurrection
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

PROXYCARDS.AI

Insurrection
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

PROXYCARDS.AI

Insurrection
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

PROXYCARDS.AI

Insurrection
Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

PROXYCARDS.AI

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

PROXYCARDS.AI

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

PROXYCARDS.AI

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

PROXYCARDS.AI

Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

PROXYCARDS.AI

Flame Wave
Sorcery

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

PROXYCARDS.AI

Flame Wave
Sorcery

Flame Wave deals 4 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

PROXYCARDS.AI

Dromar, the Banisher
Legendary Creature — Dragon

Flying

Whenever Dromar, the Banisher deals combat damage to a player, you may pay . If you do, choose a color, then return all creatures of that color to their owners' hands.

6/6

PROXYCARDS.AI

Thundermaw Hellkite
Creature — Dragon

Flying

Haste (This creature can attack and as soon as it comes under your control.)

When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

5/5

PROXYCARDS.AI

Lightning Dragon
Creature — Dragon

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Lightning Dragon gets +1/+0 until end of turn.

4/4

PROXYCARDS.AI

Time Reversal
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

PROXYCARDS.AI

Time Reversal
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

PROXYCARDS.AI

Time Reversal
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

PROXYCARDS.AI

Time Reversal
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

PROXYCARDS.AI

Time Sidewalk
Sorcery

Take an extra turn after this one.

If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.

PROXYCARDS.AI

Time Sidewalk
Sorcery

Take an extra turn after this one.

If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.

PROXYCARDS.AI

Time Spiral
Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

PROXYCARDS.AI

Time Spiral
Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

PROXYCARDS.AI

Time Spiral
Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

PROXYCARDS.AI

Time Spiral
Sorcery

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

PROXYCARDS.AI

Time Stretch
Sorcery

Target player takes two extra turns after this one.

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Time Stretch
Sorcery

Target player takes two extra turns after this one.

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Time Stretch
Sorcery

Target player takes two extra turns after this one.

PROXYCARDS.AI

Time Walk
Sorcery

Take an extra turn after this one.

PROXYCARDS.AI

Time Walk
Sorcery

Take an extra turn after this one.

PROXYCARDS.AI

Time Walk
Sorcery

Take an extra turn after this one.

PROXYCARDS.AI

Time Walk
Sorcery

Take an extra turn after this one.

PROXYCARDS.AI

Time Warp
Sorcery

Target player takes an extra turn after this one.

PROXYCARDS.AI

Timeless Lotus
Legendary Artifact

Timeless Lotus enters the battlefield tapped.

: Add .

PROXYCARDS.AI

Time Wipe
Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

PROXYCARDS.AI

Time Wipe
Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

PROXYCARDS.AI

Time Wipe
Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

PROXYCARDS.AI

Time Wipe
Sorcery

Return a creature you control to its owner's hand, then destroy all creatures.

PROXYCARDS.AI

Timeless Lotus
Legendary Artifact

Timeless Lotus enters the battlefield tapped.

: Add .

PROXYCARDS.AI

Timeless Dragon
Creature — Dragon

Flying

Plainscycling ( , Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Eternalize ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

5/5

PROXYCARDS.AI

Teferi's Protection
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

PROXYCARDS.AI

Time Warp
Sorcery

Target player takes an extra turn after this one.

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Tempered Steel
Enchantment

Artifact creatures you control get +2/+2.

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Tempered Steel
Enchantment

Artifact creatures you control get +2/+2.

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Tempered Steel
Enchantment

Artifact creatures you control get +2/+2.

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Tempered Steel
Enchantment

Artifact creatures you control get +2/+2.

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Colossus Hammer
Artifact — Equipment

Equipped creature gets +10/+10 and loses flying.

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

PROXYCARDS.AI

Colossus Hammer
Artifact — Equipment

Equipped creature gets +10/+10 and loses flying.

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

PROXYCARDS.AI

Colossus Hammer
Artifact — Equipment

Equipped creature gets +10/+10 and loses flying.

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

PROXYCARDS.AI

Colossus Hammer
Artifact — Equipment

Equipped creature gets +10/+10 and loses flying.

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

PROXYCARDS.AI

Colossification
Enchantment — Aura

Enchant creature

When Colossification enters the battlefield, tap enchanted creature.

Enchanted creature gets +20/+20.

PROXYCARDS.AI

Colossification
Enchantment — Aura

Enchant creature

When Colossification enters the battlefield, tap enchanted creature.

Enchanted creature gets +20/+20.

PROXYCARDS.AI

Colossification
Enchantment — Aura

Enchant creature

When Colossification enters the battlefield, tap enchanted creature.

Enchanted creature gets +20/+20.

PROXYCARDS.AI

Colossification
Enchantment — Aura

Enchant creature

When Colossification enters the battlefield, tap enchanted creature.

Enchanted creature gets +20/+20.

PROXYCARDS.AI

Time of Need
Sorcery

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

PROXYCARDS.AI

Time of Need
Sorcery

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

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Time of Need
Sorcery

Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.

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Jace, Wielder of Mysteries
Legendary Planeswalker — Jace

If you would draw a card while your library has no cards in it, you win the game instead.

+1 Target player mills two cards. Draw a card.

-8 Draw seven cards. Then if your library has no cards in it, you win the game.

4

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Timeless Witness
Creature — Human Shaman

When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Eternalize ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

2/1

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Timeless Witness
Creature — Human Shaman

When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Eternalize ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

2/1

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Timeless Witness
Creature — Human Shaman

When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Eternalize ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

2/1

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Timeless Witness
Creature — Human Shaman

When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Eternalize ( , Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

2/1

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Timely Ward
Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

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Timely Ward
Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

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Timely Ward
Enchantment — Aura

You may cast Timely Ward as though it had flash if it targets a commander.

Enchant creature

Enchanted creature has indestructible.

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Timesifter
Artifact

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

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Timesifter
Artifact

At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.

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Timetwister
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

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Timetwister
Sorcery

Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)

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Ultimecia, Temporal Threat
Legendary Creature — Human Warlock

When Ultimecia enters, tap all creatures your opponents control.

Whenever a creature you control deals combat damage to a player, draw a card.

4/4

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Ultimecia, Time Sorceress
Legendary Creature — Human Warlock

Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

At the beginning of your end step, you may pay and exile eight cards from your graveyard. If you do, transform Ultimecia.

4/5

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Ultimecia, Omnipotent
Legendary Creature — Nightmare Warlock

Menace (This creature can't be blocked except by two or more creatures.)

Time Compression — When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one.

7/7

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Untimely Malfunction
Instant

Choose one —

• Destroy target artifact.

• Change the target of target spell or ability with a single target.

• One or two target creatures can't block this turn.

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Untimely Malfunction
Instant

Choose one —

• Destroy target artifact.

• Change the target of target spell or ability with a single target.

• One or two target creatures can't block this turn.

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Untimely Malfunction
Instant

Choose one —

• Destroy target artifact.

• Change the target of target spell or ability with a single target.

• One or two target creatures can't block this turn.

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Untimely Malfunction
Instant

Choose one —

• Destroy target artifact.

• Change the target of target spell or ability with a single target.

• One or two target creatures can't block this turn.

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Chalice of Life
Artifact

: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

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Chalice of Death
Artifact

: Target player loses 5 life.

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Brush with Death
Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target opponent loses 2 life. You gain 2 life.

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Brush with Death
Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target opponent loses 2 life. You gain 2 life.

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Ultima
Sorcery

Destroy all artifacts and creatures. End the turn.

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Ultima
Sorcery

Destroy all artifacts and creatures. End the turn.

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Ultima
Sorcery

Destroy all artifacts and creatures. End the turn.

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Ultima
Sorcery

Destroy all artifacts and creatures. End the turn.

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Rev, Tithe Extractor
Legendary Creature — Human Rogue

Whenever you attack, target creature gains deathtouch until end of turn.

Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with " , Sacrifice this token: Add one mana of any color.")

3/3

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Timeless Lotus
Legendary Artifact

Timeless Lotus enters the battlefield tapped.

: Add .

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Timeless Lotus
Legendary Artifact

Timeless Lotus enters the battlefield tapped.

: Add .

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Bladewing, Deathless Tyrant
Legendary Creature — Dragon Skeleton

Flying, haste

Whenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.

6/6

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Curse of Death's Hold
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

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Death Baron
Creature — Zombie Wizard

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

2/2

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Death Begets Life
Sorcery

Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way.

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Death Bomb
Instant

As an additional cost to cast this spell, sacrifice a creature.

Destroy target nonblack creature. It can't be regenerated. Its controller loses 2 life.

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Death Charmer
Creature — Worm Mercenary

Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .

2/2

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Death Cloud
Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

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Spellseeker
Creature — Human Wizard

When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.

1/1

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Deafening Silence
Enchantment

Each player can't cast more than one noncreature spell each turn.

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Death Grasp
Sorcery

Death Grasp deals X damage to any target. You gain X life.

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Death Grasp
Sorcery

Death Grasp deals X damage to any target. You gain X life.

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Death Denied
Instant — Arcane

Return X target creature cards from your graveyard to your hand.

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Death Frenzy
Sorcery

All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.

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Death Match
Enchantment

Whenever a creature enters the battlefield, that creature's controller may have target creature of their choice get -3/-3 until end of turn.

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Invoke Despair
Sorcery

Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.

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Force of Despair
Instant

If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost.

Destroy all creatures that entered the battlefield this turn.

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Angel of Despair
Creature — Angel

Flying

When Angel of Despair enters the battlefield, destroy target permanent.

5/5

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Archfiend of Despair
Creature — Demon

Flying

Your opponents can't gain life.

At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)

6/6

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Agent of the Fates
Creature — Human Assassin

Deathtouch

Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

3/2

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All-Fates Scroll
Artifact

: Add one mana of any color.

, , Sacrifice this artifact: Draw X cards, where X is the number of differently named lands you control.

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Crux of Fate
Sorcery

Choose one —

• Destroy all Dragon creatures.

• Destroy all non-Dragon creatures.

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Aven Fateshaper
Creature — Bird Wizard

Flying

When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.

: Look at the top four cards of your library, then put them back in any order.

4/5

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Demon of Fate's Design
Enchantment Creature — Demon

Flying, trample

Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost.

, Sacrifice another enchantment: This creature gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

6/6

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Fated Return
Instant

Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Fated Retribution
Instant

Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Fatespinner
Creature — Human Wizard

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

1/2

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Fatespinner
Creature — Human Wizard

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

1/2

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Fatestitcher
Creature — Zombie Wizard

: You may tap or untap another target permanent.

Unearth ( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1/2

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Fatestitcher
Creature — Zombie Wizard

: You may tap or untap another target permanent.

Unearth ( : Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

1/2

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Flicker of Fate
Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

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Grasp of Fate
Enchantment

When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)

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Gruesome Fate
Sorcery

Each opponent loses 1 life for each creature you control.

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Gruesome Fate
Sorcery

Each opponent loses 1 life for each creature you control.

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Dregs of Sorrow
Sorcery

Destroy X target nonblack creatures. Draw X cards.

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Knight of Sorrows
Creature — Human Knight

Knight of Sorrows can block an additional creature each combat.

Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

3/3

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Ghost Council of Orzhova
Legendary Creature — Spirit

When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.

, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

4/4

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Ghostblade Eidolon
Enchantment Creature — Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Double strike (This creature deals both first-strike and regular combat damage.)

Enchanted creature gets +1/+1 and has double strike.

1/1

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Ghost Quarter
Land

: Add .

, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

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Ghostly Prison
Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

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Ghostway
Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

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