Deck #12356
Basic Land Style
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- Okaun, Eye of Chaos
- Ambition's Cost
- Anowon, the Ruin Sage
- Arcane Signet
- Astarion, the Decadent
- Black Market
- Blade of the Bloodchief
- Blood Artist
- Blood Crypt
- Blood Tribute
- Bloodline Keeper // Lord of Lineage
- Bloodline Necromancer
- Bloodlord of Vaasgoth
- Bolas's Citadel
- Butcher of Malakir
- Campaign of Vengeance
- Captivating Vampire
- Carmen, Cruel Skymarcher
- Cathars' Crusade
- Cavern of Souls
- Charismatic Conqueror
- Chromatic Lantern
- Clavileño, First of the Blessed
- Coat of Arms
- Command Tower
- Commander's Sphere
- Cordial Vampire
- Crackling Doom
- Crossway Troublemakers
- Damn
- Dark Ritual
- Door of Destinies
- Drana, Liberator of Malakir
- Dusk Legion Duelist
- Edgar Markov
- Edgar, Charmed Groom // Edgar Markov's Coffin
- Elenda, the Dusk Rose
- Evolving Wilds
- Exotic Orchard
- Exquisite Blood
- Falkenrath Noble
- Flawless Maneuver
- Folk Hero
- Forerunner of the Legion
- Gifted Aetherborn
- Go for the Throat
- Godless Shrine
- Herald's Horn
- Indulgent Aristocrat
- Isolated Chapel
- Jet Medallion
- Kindred Charge
- Legion Lieutenant
Partner with Zndrsplt, Eye of Wisdom (When this creature enters the battlefield, target player may put Zndrsplt into their hand from their library, then shuffle.)
At the beginning of combat on your turn, flip a coin until you lose a flip.
Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn.
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You draw three cards and you lose 3 life.
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At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
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: Add one mana of any color in your commander's color identity.
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Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
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Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add for each charge counter on Black Market.
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Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
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Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
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( : Add or .)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
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Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform Bloodline Keeper. Activate only if you control five or more Vampires.
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Flying
Other Vampire creatures you control get +2/+2.
: Create a 2/2 black Vampire creature token with flying.
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Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
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Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
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You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
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Flying
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
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Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
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Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
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Flying
Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.
Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.
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Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
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As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
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Lands you control have " : Add one mana of any color."
: Add one mana of any color.
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Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
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Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
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: Add one mana of any color in your commander's color identity.
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: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
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Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
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Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
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Attacking Vampires you control have deathtouch and lifelink.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
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Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Add .
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As Door of Destinies enters the battlefield, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
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Flying, first strike
Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
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Vigilance
Whenever one or more +1/+1 counters are put on Dusk Legion Duelist, draw a card. This ability triggers only once each turn.
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Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.
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Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
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At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
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Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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: Add one mana of any color that a land an opponent controls could produce.
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Whenever an opponent loses life, you gain that much life.
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Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
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If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
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Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
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When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.
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Deathtouch, lifelink
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Destroy target nonartifact creature.
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( : Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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As Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
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Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or .
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Black spells you cast cost less to cast.
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Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
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Other Vampires you control get +1/+1.
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