Deck #12651

Basic Land Style

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  • Licia, Sanguine Tribune
  • March of the Canonized
  • Markov Baron
  • Master of Dark Rites
  • Merciless Eviction
  • Mountain
  • New Blood
  • Nomad Outpost
  • Nullpriest of Oblivion
  • Opal Palace
  • Orzhov Basilica
  • Orzhov Signet
  • Pact of the Serpent
  • Path of Ancestry
  • Patriarch's Bidding
  • Patron of the Vein
  • Phyrexian Tower
  • Plains
  • Plains
  • Plains
  • Plains
  • Plains
  • Plains
  • Plains
  • Plains
  • Preacher of the Schism
  • Promise of Aclazotz // Foul Rebirth
  • Queen's Bay Paladin
  • Rakish Heir
  • Return to Dust
  • Rogue's Passage
  • Ruinous Ultimatum
  • Sanctum Seeker
  • Sangromancer
  • Sanguine Bond
  • Sanguine Evangelist
  • Secluded Courtyard
  • Shineshadow Snarl
  • Shinka, the Bloodsoaked Keep
  • Shizo, Death's Storehouse
  • Skullclamp
  • Smoldering Marsh
  • Sol Ring
  • Stensia Banquet
  • Stromkirk Captain
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swiftfoot Boots
  • Swords to Plowshares
  • Syphon Mind
  • Tainted Field
  • Three Tree City
  • Twilight Prophet
  • Unclaimed Territory
  • Urza's Incubator
  • Vampire Nighthawk
  • Vampire of the Dire Moon
  • Vampire Socialite
  • Vampires' Vengeance
  • Vault of Champions
  • Vault of the Archangel
  • Village Rites
  • Viscera Seer
  • Voldaren Estate
  • Vona's Hunger
  • Welcoming Vampire
  • Yahenni, Undying Partisan
Licia, Sanguine Tribune
Legendary Creature — Vampire Soldier

This spell costs less to cast for each 1 life you gained this turn.

First strike, lifelink

Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate only during your turn and only once each turn.

4/4

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March of the Canonized
Enchantment

When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

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Markov Baron
Creature — Vampire Noble

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2/2

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Master of Dark Rites
Creature — Vampire Cleric

, Sacrifice another creature: Add . Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

1/1

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Merciless Eviction
Sorcery

Choose one —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all planeswalkers.

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Mountain
Mountain

( : Add .)

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New Blood
Sorcery

As an additional cost to cast this spell, tap an untapped Vampire you control.

Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.

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Nomad Outpost
Land

Nomad Outpost enters the battlefield tapped.

: Add , , or .

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Nullpriest of Oblivion
Creature — Vampire Cleric

Kicker

Menace, lifelink

When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.

2/1

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Opal Palace
Land

: Add .

, : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

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Orzhov Basilica
Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add .

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Orzhov Signet
Artifact

, : Add .

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Pact of the Serpent
Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

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Path of Ancestry
Land

Path of Ancestry enters the battlefield tapped.

: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

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Patriarch's Bidding
Sorcery

Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.

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Patron of the Vein
Creature — Vampire Shaman

Flying

When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.

Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

4/4

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Phyrexian Tower
Legendary Land

: Add .

, Sacrifice a creature: Add .

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Preacher of the Schism
Creature — Vampire Cleric

Deathtouch

Whenever Preacher of the Schism attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.

Whenever Preacher of the Schism attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

2/4

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Promise of Aclazotz
Enchantment

Foul Rebirth — Sorcery

Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that's a copy of a creature token you control.)

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Queen's Bay Paladin
Creature — Vampire Knight

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

5/4

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Rakish Heir
Creature — Vampire

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

2/2

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Return to Dust
Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

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Rogue's Passage
Land

: Add .

, : Target creature can't be blocked this turn.

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Ruinous Ultimatum
Sorcery

Destroy all nonland permanents your opponents control.

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Sanctum Seeker
Creature — Vampire Knight

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

3/4

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Sangromancer
Creature — Vampire Shaman

Flying

Whenever a creature an opponent controls dies, you may gain 3 life.

Whenever an opponent discards a card, you may gain 3 life.

3/3

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Sanguine Bond
Enchantment

Whenever you gain life, target opponent loses that much life.

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Sanguine Evangelist
Creature — Vampire Cleric

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.

2/1

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Secluded Courtyard
Land

As Secluded Courtyard enters the battlefield, choose a creature type.

: Add .

: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature or creature card of the chosen type.

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Shineshadow Snarl
Land

As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped.

: Add or .

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Shinka, the Bloodsoaked Keep
Legendary Land

: Add .

, : Target legendary creature gains first strike until end of turn.

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Shizo, Death's Storehouse
Legendary Land

: Add .

, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

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Skullclamp
Artifact — Equipment

Equipped creature gets +1/-1.

Whenever equipped creature dies, draw two cards.

Equip

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Smoldering Marsh
Land — Swamp Mountain

( : Add or .)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

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Sol Ring
Artifact

: Add .

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Stensia Banquet
Sorcery

Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control.

Draw a card.

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Stromkirk Captain
Creature — Vampire Soldier

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

2/2

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swiftfoot Boots
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip

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Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

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Syphon Mind
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

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Tainted Field
Land

: Add .

: Add or . Activate only if you control a Swamp.

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Three Tree City
Legendary Land

As Three Tree City enters, choose a creature type.

: Add .

, : Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

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Twilight Prophet
Creature — Vampire Cleric

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

2/4

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Unclaimed Territory
Land

As Unclaimed Territory enters the battlefield, choose a creature type.

: Add .

: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

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Urza's Incubator
Artifact

As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost less to cast.

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Vampire Nighthawk
Creature — Vampire Shaman

Flying, deathtouch, lifelink

2/3

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Vampire of the Dire Moon
Creature — Vampire

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

1/1

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Vampire Socialite
Creature — Vampire Noble

Menace (This creature can't be blocked except by two or more creatures.)

When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.

As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.

2/2

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Vampires' Vengeance
Instant

Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with " , , Discard a card, Sacrifice this artifact: Draw a card.")

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Vault of Champions
Land

Vault of Champions enters the battlefield tapped unless you have two or more opponents.

: Add or .

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Vault of the Archangel
Land

: Add .

, : Creatures you control gain deathtouch and lifelink until end of turn.

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Village Rites
Instant

As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.

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Viscera Seer
Creature — Vampire Wizard

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1/1

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Voldaren Estate
Land

: Add .

, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.

, : Create a Blood token. This ability costs less to activate for each Vampire you control. (It's an artifact with " , , Discard a card, Sacrifice this artifact: Draw a card.")

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Vona's Hunger
Instant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.

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Welcoming Vampire
Creature — Vampire

Flying

Whenever one or more other creatures with power 2 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.

2/3

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Yahenni, Undying Partisan
Legendary Creature — Aetherborn Vampire

Haste

Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.

Sacrifice another creature: Yahenni gains indestructible until end of turn.

2/2

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