Deck #17559

Basic Land Style

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Auspicious Starrix
Creature — Elk Beast

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

6/6

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Boneyard Lurker
Creature — Nightmare Beast

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

4/4

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Cavern Whisperer
Creature — Nightmare

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever this creature mutates, each opponent discards a card.

4/4

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Chittering Harvester
Creature — Nightmare

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.

4/6

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Cubwarden
Creature — Cat

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Lifelink

Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

3/5

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Huntmaster Liger
Creature — Cat

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, other creatures you control get +X/+X until end of turn, where X is the number of times this creature has mutated.

3/4

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Glowstone Recluse
Creature — Spider

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, put two +1/+1 counters on it.

2/3

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Gemrazer
Creature — Beast

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach, trample

Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.

4/4

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Nethroi, Apex of Death
Legendary Creature — Cat Nightmare Beast

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch, lifelink

Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

5/5

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Essence Symbiote
Creature — Beast

Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.

2/2

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Dirge Bat
Creature — Bat

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Flying

Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

3/3

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Insatiable Hemophage
Creature — Nightmare

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Deathtouch

Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

3/3

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Majestic Auricorn
Creature — Unicorn

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Vigilance

Whenever this creature mutates, you gain 4 life.

4/4

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Migratory Greathorn
Creature — Beast

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

3/4

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Mysterious Egg
Creature — Egg

Whenever this creature mutates, put a +1/+1 counter on it.

0/2

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Mindleecher
Creature — Nightmare

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.

5/5

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Necropanther
Creature — Cat Nightmare

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield.

3/3

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Vulpikeet
Creature — Fox Bird

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, put a +1/+1 counter on it.

2/3

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Sol Ring
Artifact

: Add .

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Command Tower
Land

: Add one mana of any color in your commander's color identity.

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Ajani, Strength of the Pride
Legendary Planeswalker — Ajani

+1 You gain life equal to the number of creatures you control plus the number of planeswalkers you control.

-2 Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate."

0 If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.

5

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Felidar Retreat
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

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Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

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Indatha Crystal
Artifact

: Add , , or .

Cycling ( , Discard this card: Draw a card.)

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Indatha Triome
Land — Plains Swamp Forest

( : Add , , or .)

Indatha Triome enters the battlefield tapped.

Cycling ( , Discard this card: Draw a card.)

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The Great Henge
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

: Add . You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

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Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

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Patchwork Banner
Artifact

As Patchwork Banner enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

: Add one mana of any color.

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Gaea's Cradle
Legendary Land

: Add for each creature you control.

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Boseiju, Who Endures
Legendary Land

: Add .

Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.

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Armorcraft Judge
Creature — Elf Artificer

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

3/3

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Doubling Season
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

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Evolution Sage
Creature — Elf Druid

Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

3/2

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Karn's Bastion
Land

: Add .

, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Cultivate
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

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Blightbelly Rat
Creature — Phyrexian Rat

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Blightbelly Rat dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/2

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Unnatural Restoration
Sorcery

Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Norn's Decree
Enchantment

Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter.

Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.

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Thalia and The Gitrog Monster
Legendary Creature — Human Frog Horror

First strike, deathtouch

You may play an additional land on each of your turns.

Creatures and nonbasic lands your opponents control enter the battlefield tapped.

Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.

4/4

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Craterhoof Behemoth
Creature — Beast

Haste

When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

5/5

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Scrubland
Scrubland — Plains Swamp

( : Add or .)

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Bayou
Bayou — Swamp Forest

( : Add or .)

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Savannah
Savannah — Forest Plains

( : Add or .)

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Golgari Rot Farm
Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

: Add .

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Orzhov Basilica
Land

Orzhov Basilica enters the battlefield tapped.

When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.

: Add .

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Selesnya Sanctuary
Land

Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

: Add .

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Six
Legendary Creature — Treefolk

Reach

Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.

As long as it's your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)

2/4

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Eerie Ultimatum
Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

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Mortify
Instant

Destroy target creature or enchantment.

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Sovereign Okinec Ahau
Legendary Creature — Cat Noble

Ward

Whenever Sovereign Okinec Ahau attacks, for each creature you control with power greater than that creature's base power, put a number of +1/+1 counters on that creature equal to the difference.

3/4

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Assassin's Trophy
Instant

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

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Commander's Sphere
Artifact

: Add one mana of any color in your commander's color identity.

Sacrifice Commander's Sphere: Draw a card.

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Bojuka Bog
Land

Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

: Add .

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Nature's Lore
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

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Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Caduceus, Staff of Hermes
Legendary Artifact — Equipment

Equipped creature has lifelink.

As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."

Equip

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Teferi's Protection
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Plains
Plains

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

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Dark Ritual
Instant

Add .

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Fellwar Stone
Artifact

: Add one mana of any color that a land an opponent controls could produce.

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Cavern of Souls
Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add .

: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

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Sevinne's Reclamation
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Ready

Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

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Willing

Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mythos of Nethroi
Instant

Destroy target nonland permanent if it's a creature or if was spent to cast this spell.

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Abzan Charm
Instant

Choose one —

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

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Karador, Ghost Chieftain
Legendary Creature — Centaur Spirit

This spell costs less to cast for each creature card in your graveyard.

Once during each of your turns, you may cast a creature spell from your graveyard.

3/4

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Abzan Ascendancy
Enchantment

When Abzan Ascendancy enters the battlefield, put a +1/+1 counter on each creature you control.

Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

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Luminous Broodmoth
Creature — Insect

Flying

Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

3/4

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Colfenor, the Last Yew
Legendary Creature — Treefolk Shaman

Vigilance, reach

Whenever Colfenor, the Last Yew or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

3/7

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Kathril, Aspect Warper
Legendary Creature — Nightmare Insect

When Kathril, Aspect Warper enters the battlefield, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.

3/3

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Reliquary Tower
Land

You have no maximum hand size.

: Add .

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Plaguemaw Beast
Creature — Phyrexian Beast

, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4/3

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Ajani's Welcome
Enchantment

Whenever a creature enters the battlefield under your control, you gain 1 life.

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Soul Warden
Creature — Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

1/1

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Metastatic Evangel
Creature — Phyrexian Human Cleric

Whenever another nontoken creature enters the battlefield under your control, proliferate.

3/1

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Death's Oasis
Enchantment

Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.

, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.

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Elas il-Kor, Sadistic Pilgrim
Legendary Creature — Phyrexian Kor Cleric

Deathtouch

Whenever another creature enters the battlefield under your control, you gain 1 life.

Whenever another creature you control dies, each opponent loses 1 life.

2/2

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Polukranos, Unchained
Legendary Creature — Zombie Hydra

Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead.

If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it.

: Polukranos fights another target creature.

Escape— , Exile six other cards from your graveyard.

0/0

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Phantom Nishoba
Creature — Cat Beast Spirit

Trample

Phantom Nishoba enters the battlefield with seven +1/+1 counters on it.

Whenever Phantom Nishoba deals damage, you gain that much life.

If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba.

0/0

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