Deck #18437

Basic Land Style

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  • Zaxara, the Exemplary
  • Aberrant
  • Endless One
  • Stonecoil Serpent
  • Benevolent Hydra
  • Goldvein Hydra
  • Hungering Hydra
  • Hydroid Krasis
  • Lifeblood Hydra
  • Mistcutter Hydra
  • Primordial Hydra
  • Protean Hydra
  • Steelbane Hydra
  • The Goose Mother
  • Vastwood Hydra
  • Voracious Hydra
  • Freed from the Real
  • Pemmin's Aura
  • Finale of Devastation
  • Zegana, Utopian Speaker
  • Nanogene Conversion
  • Fractal Harness
  • The Ozolith
  • Gargos, Vicious Watcher
  • Kalonian Hydra
  • Adrix and Nev, Twincasters
  • Branching Evolution
  • Unbound Flourishing
  • Ancient Tomb
  • Barkchannel Pathway // Tidechannel Pathway
  • Boseiju, Who Endures
  • Breeding Pool
  • Castle Garenbrig
  • Castle Locthwain
  • Cavern of Souls
  • City of Brass
  • Command Tower
  • Darkbore Pathway // Slitherbore Pathway
  • Darkslick Shores
  • Fabled Passage
  • Flooded Strand
  • Forbidden Orchard
  • Gaea's Cradle
  • Hedge Maze
  • Llanowar Wastes
  • Mana Confluence
  • Misty Rainforest
  • Overgrown Tomb
  • Polluted Delta
  • Reliquary Tower
  • Tropical Island
  • Underground Mortuary
  • Underground River
  • Underground Sea
  • Verdant Catacombs
  • Watery Grave
  • Zagoth Triome
  • Finale of Devastation
  • Zegana, Utopian Speaker
  • Broken Ambitions
  • Clash of Wills
  • Condescend
  • Death Wind
  • Disembowel
  • Erebos's Intervention
  • Fierce Guardianship
  • Logic Knot
  • Power Sink
  • Putrefy
  • Syncopate
  • The Meathook Massacre
  • Walking Ballista
  • Herald of Secret Streams
  • Rishkar, Peema Renegade
  • Adrix and Nev, Twincasters
  • Branching Evolution
  • Doubling Season
  • Parallel Lives
  • Unbound Flourishing
  • Freed from the Real
  • Pemmin's Aura
  • Blue Sun's Twilight
  • Doppelgang
  • Extract Brain
  • Animist's Awakening
  • Arcane Signet
  • Cultivate
  • Elementalist's Palette
  • Farseek
  • Gyre Sage
  • Kodama of the West Tree
  • Mana Bloom
  • Rampant Growth
  • Sol Ring
  • Sporocyst
  • Nanogene Conversion
  • Exsanguinate
  • Villainous Wealth
  • Torment of Hailfire
  • Exsanguinate
  • Ingenious Prodigy
  • Villainous Wealth
  • The Great Henge
  • Rhystic Study
  • Tervigon
  • Deadly Rollick
  • Mana Drain
  • Guardian Project
  • Finale of Revelation
  • Awaken the Woods
  • Nyxborn Hydra
  • Wren's Run Hydra
  • Neverwinter Hydra
  • Selvala, Heart of the Wilds
  • Wildwood Scourge
  • Silent Hallcreeper
  • Battle at the Bridge
  • Nimbus Swimmer
  • Ochre Jelly
  • Ravener
  • Hangarback Walker
  • Marketback Walker
  • Nissa, Steward of Elements
  • Repulsive Mutation
  • Feral Hydra
  • Hormagaunt Horde
Zaxara, the Exemplary
Legendary Creature — Nightmare Hydra

Deathtouch

: Add two mana of any one color.

Whenever you cast a spell with in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.

2/3

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Aberrant
Creature — Tyranid Mutant

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

0/0

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Endless One
Creature — Eldrazi

Endless One enters the battlefield with X +1/+1 counters on it.

0/0

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Stonecoil Serpent
Artifact Creature — Snake

Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

0/0

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Benevolent Hydra
Creature — Hydra

Benevolent Hydra enters the battlefield with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

1/1

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Goldvein Hydra
Creature — Hydra

Vigilance, trample, haste

Goldvein Hydra enters the battlefield with X +1/+1 counters on it.

When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

0/0

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Hungering Hydra
Creature — Hydra

Hungering Hydra enters the battlefield with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.

Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

0/0

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Hydroid Krasis
Creature — Jellyfish Hydra Beast

When you cast this spell, you gain half X life and draw half X cards. Round down each time.

Flying, trample

Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

0/0

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Lifeblood Hydra
Creature — Hydra

Trample

Lifeblood Hydra enters the battlefield with X +1/+1 counters on it.

When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

0/0

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Mistcutter Hydra
Creature — Hydra

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

0/0

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Primordial Hydra
Creature — Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

0/0

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Protean Hydra
Creature — Hydra

Protean Hydra enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

0/0

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Steelbane Hydra
Creature — Turtle Hydra

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.

, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

0/0

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The Goose Mother
Legendary Creature — Bird Hydra

Flying

The Goose Mother enters the battlefield with X +1/+1 counters on it.

When The Goose Mother enters the battlefield, create half X Food tokens, rounded up.

Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

2/2

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Vastwood Hydra
Creature — Hydra

Vastwood Hydra enters the battlefield with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

0/0

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Voracious Hydra
Creature — Hydra

Trample

Voracious Hydra enters the battlefield with X +1/+1 counters on it.

When Voracious Hydra enters the battlefield, choose one —

• Double the number of +1/+1 counters on Voracious Hydra.

• Voracious Hydra fights target creature you don't control.

0/1

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Freed from the Real
Enchantment — Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

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Pemmin's Aura
Enchantment — Aura

Enchant creature

: Untap enchanted creature.

: Enchanted creature gains flying until end of turn.

: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

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Finale of Devastation
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

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Zegana, Utopian Speaker
Legendary Creature — Merfolk Wizard

When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.

: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

4/4

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Nanogene Conversion
Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

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Fractal Harness
Artifact — Equipment

When Fractal Harness enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach Fractal Harness to it.

Whenever equipped creature attacks, double the number of +1/+1 counters on it.

Equip

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The Ozolith
Legendary Artifact

Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.

At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.

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Gargos, Vicious Watcher
Legendary Creature — Hydra

Vigilance

Hydra spells you cast cost less to cast.

Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.

8/7

PROXYCARDS.AI

Kalonian Hydra
Creature — Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

0/0

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Adrix and Nev, Twincasters
Legendary Creature — Merfolk Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

2/2

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Branching Evolution
Enchantment

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

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Unbound Flourishing
Enchantment

Whenever you cast a permanent spell with a mana cost that contains , double the value of X.

Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

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Ancient Tomb
Land

: Add . Ancient Tomb deals 2 damage to you.

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Boseiju, Who Endures
Legendary Land

: Add .

Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.

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Breeding Pool
Land — Forest Island

( : Add or .)

As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Castle Garenbrig
Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.

: Add .

, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.

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Castle Locthwain
Land

Castle Locthwain enters the battlefield tapped unless you control a Swamp.

: Add .

, : Draw a card, then you lose life equal to the number of cards in your hand.

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Cavern of Souls
Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add .

: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

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City of Brass
Land

Whenever City of Brass becomes tapped, it deals 1 damage to you.

: Add one mana of any color.

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Command Tower
Land

: Add one mana of any color in your commander's color identity.

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Darkslick Shores
Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.

: Add or .

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Fabled Passage
Land

, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

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Flooded Strand
Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

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Forbidden Orchard
Land

: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

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Gaea's Cradle
Legendary Land

: Add for each creature you control.

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Hedge Maze
Land — Forest Island

( : Add or .)

Hedge Maze enters the battlefield tapped.

When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Llanowar Wastes
Land

: Add .

: Add or . Llanowar Wastes deals 1 damage to you.

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Mana Confluence
Land

, Pay 1 life: Add one mana of any color.

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Misty Rainforest
Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

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Overgrown Tomb
Land — Swamp Forest

( : Add or .)

As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Polluted Delta
Land

, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

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Reliquary Tower
Land

You have no maximum hand size.

: Add .

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Tropical Island
Tropical Island — Forest Island

( : Add or .)

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Underground Mortuary
Land — Swamp Forest

( : Add or .)

Underground Mortuary enters the battlefield tapped.

When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Underground River
Land

: Add .

: Add or . Underground River deals 1 damage to you.

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Underground Sea
Underground Sea — Island Swamp

( : Add or .)

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Verdant Catacombs
Land

, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

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Watery Grave
Land — Island Swamp

( : Add or .)

As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Zagoth Triome
Land — Swamp Forest Island

( : Add , , or .)

Zagoth Triome enters the battlefield tapped.

Cycling ( , Discard this card: Draw a card.)

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Finale of Devastation
Sorcery

Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.

PROXYCARDS.AI

Zegana, Utopian Speaker
Legendary Creature — Merfolk Wizard

When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.

: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

4/4

PROXYCARDS.AI

Broken Ambitions
Instant

Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

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Clash of Wills
Instant

Counter target spell unless its controller pays .

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Condescend
Instant

Counter target spell unless its controller pays . Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Death Wind
Instant

Target creature gets -X/-X until end of turn.

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Disembowel
Instant

Destroy target creature with mana value X.

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Erebos's Intervention
Instant

Choose one —

• Target creature gets -X/-X until end of turn. You gain X life.

• Exile up to twice X target cards from graveyards.

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Fierce Guardianship
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.

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Logic Knot
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Counter target spell unless its controller pays .

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Power Sink
Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

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Putrefy
Instant

Destroy target artifact or creature. It can't be regenerated.

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Syncopate
Instant

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

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The Meathook Massacre
Legendary Enchantment

When The Meathook Massacre enters the battlefield, each creature gets -X/-X until end of turn.

Whenever a creature you control dies, each opponent loses 1 life.

Whenever a creature an opponent controls dies, you gain 1 life.

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Walking Ballista
Artifact Creature — Construct

Walking Ballista enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Walking Ballista.

Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.

0/0

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Herald of Secret Streams
Creature — Merfolk Warrior

Creatures you control with +1/+1 counters on them can't be blocked.

2/3

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Rishkar, Peema Renegade
Legendary Creature — Elf Druid

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.

Each creature you control with a counter on it has " : Add ."

2/2

PROXYCARDS.AI

Adrix and Nev, Twincasters
Legendary Creature — Merfolk Wizard

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

If one or more tokens would be created under your control, twice that many of those tokens are created instead.

2/2

PROXYCARDS.AI

Branching Evolution
Enchantment

If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.

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Doubling Season
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

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Parallel Lives
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

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Unbound Flourishing
Enchantment

Whenever you cast a permanent spell with a mana cost that contains , double the value of X.

Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains , copy that spell or ability. You may choose new targets for the copy.

PROXYCARDS.AI

Freed from the Real
Enchantment — Aura

Enchant creature

: Tap enchanted creature.

: Untap enchanted creature.

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Pemmin's Aura
Enchantment — Aura

Enchant creature

: Untap enchanted creature.

: Enchanted creature gains flying until end of turn.

: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

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Blue Sun's Twilight
Sorcery

Gain control of target creature with mana value X or less. If X is 5 or more, create a token that's a copy of that creature.

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Doppelgang
Sorcery

For each of X target permanents, create X tokens that are copies of that permanent.

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Extract Brain
Sorcery

Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.

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Animist's Awakening
Sorcery

Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.

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Arcane Signet
Artifact

: Add one mana of any color in your commander's color identity.

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Cultivate
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

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Elementalist's Palette
Artifact

Whenever you cast a spell with in its mana cost, put two charge counters on Elementalist's Palette.

: Add one mana of any color.

: Add for each charge counter on Elementalist's Palette. Spend this mana only on costs that contain .

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Farseek
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

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Gyre Sage
Creature — Elf Druid

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

: Add for each +1/+1 counter on Gyre Sage.

1/2

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Kodama of the West Tree
Legendary Creature — Spirit

Reach

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

3/3

PROXYCARDS.AI

Mana Bloom
Enchantment

Mana Bloom enters the battlefield with X charge counters on it.

Remove a charge counter from Mana Bloom: Add one mana of any color. Activate only once each turn.

At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.

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Rampant Growth
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

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Sol Ring
Artifact

: Add .

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Sporocyst
Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Defender

Spore Chimney — When Sporocyst enters the battlefield, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.

0/0

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Nanogene Conversion
Sorcery

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

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Exsanguinate
Sorcery

Each opponent loses X life. You gain life equal to the life lost this way.

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Villainous Wealth
Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

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Torment of Hailfire
Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.

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Exsanguinate
Sorcery

Each opponent loses X life. You gain life equal to the life lost this way.

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Ingenious Prodigy
Creature — Human Wizard

Skulk (This creature can't be blocked by creatures with greater power.)

Ingenious Prodigy enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.

0/1

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Villainous Wealth
Sorcery

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

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The Great Henge
Legendary Artifact

This spell costs less to cast, where X is the greatest power among creatures you control.

: Add . You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

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Rhystic Study
Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

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Tervigon
Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Trample

Spawn Termagants — Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.

0/0

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Deadly Rollick
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Exile target creature.

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Mana Drain
Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

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Guardian Project
Enchantment

Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

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Finale of Revelation
Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.

Exile Finale of Revelation.

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Awaken the Woods
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

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Nyxborn Hydra
Enchantment Creature — Hydra

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Reach, trample

Nyxborn Hydra enters the battlefield with X +1/+1 counters on it.

Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.

0/1

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Wren's Run Hydra
Creature — Hydra

Reach

Wren's Run Hydra enters the battlefield with X +1/+1 counters on it.

Reinforce X— ( , Discard this card: Put X +1/+1 counters on target creature.)

0/0

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Neverwinter Hydra
Creature — Hydra

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.

Trample

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

0/0

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Selvala, Heart of the Wilds
Legendary Creature — Elf Scout

Whenever another creature enters the battlefield, its controller may draw a card if its power is greater than each other creature's power.

, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.

2/3

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Wildwood Scourge
Creature — Hydra

Wildwood Scourge enters the battlefield with X +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.

0/0

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Silent Hallcreeper
Enchantment Creature — Horror

Silent Hallcreeper can't be blocked.

Whenever Silent Hallcreeper deals combat damage to a player, choose one that hasn't been chosen —

• Put two +1/+1 counters on Silent Hallcreeper.

• Draw a card.

• Silent Hallcreeper becomes a copy of another target creature you control.

1/1

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Battle at the Bridge
Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Target creature gets -X/-X until end of turn. You gain X life.

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Nimbus Swimmer
Creature — Leviathan

Flying

Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.

0/0

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Ochre Jelly
Creature — Ooze

Trample

Ochre Jelly enters the battlefield with X +1/+1 counters on it.

Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.

0/0

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Ravener
Creature — Tyranid

Flash

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

When Ravener enters the battlefield, target creature attacks target opponent this turn if able.

0/0

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Hangarback Walker
Artifact Creature — Construct

Hangarback Walker enters the battlefield with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

, : Put a +1/+1 counter on Hangarback Walker.

0/0

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Marketback Walker
Artifact Creature — Construct

This creature enters with X +1/+1 counters on it.

: Put a +1/+1 counter on this creature.

When this creature dies, draw a card for each +1/+1 counter on it.

0/0

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Nissa, Steward of Elements
Legendary Planeswalker — Nissa

+2 Scry 2.

0 Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield.

-6 Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.

X

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Repulsive Mutation
Instant

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

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Feral Hydra
Creature — Hydra Beast

Feral Hydra enters the battlefield with X +1/+1 counters on it.

: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

0/0

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Hormagaunt Horde
Creature — Tyranid

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)

Endless Swarm — Whenever a land enters the battlefield under your control, you may pay . If you do, return Hormagaunt Horde from your graveyard to your hand.

1/1

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