Deck #19917
Basic Land Style
This deck has been finalized.
- Emrakul, the Aeons Torn
- Omniscience
- Dark Ritual
- Cabal Ritual
- Progenitus
- Show and Tell
- Demonic Tutor
- Chromatic Lantern
- Make Your Own Luck
- Arcanis the Omnipotent
- Aurelia, the Warleader
- Temur Battlecrier
- Quilled Greatwurm
- Koma, World-Eater
- Ruinous Ultimatum
- Genesis Ultimatum
- Eerie Ultimatum
- Rise of the Dark Realms
- Inga and Esika
- Celestial Mantle
- Ilysian Caryatid
- Eaten Alive
- Hero's Downfall
- Grim Tutor
- Unseal the Necropolis
- Zombify
- Artist's Talent
- Hard-Hitting Question
- Bloom Tender
- Colossal Majesty
- Garruk's Uprising
- Mossborn Hydra
- Vizier of the Menagerie
- Gigantosaurus
- Primeval Bounty
- Leyline Immersion
- Leyline of Abundance
- Leyline of Anticipation
- Leyline of Combustion
- Leyline of Lifeforce
- Leyline of Lightning
- Leyline of Hope
- Leyline of Mutation
- Leyline of Punishment
- Leyline of Resonance
- Leyline of Sanctity
- Leyline of the Guildpact
- Leyline of the Void
- Leyline of Transformation
- Badlands Revival
- Mimic Vat
- Cosmic Rebirth
- Unflinching Courage
- Troyan, Gutsy Explorer
- Arcane Signet
- Honored Heirloom
- Mystic Forge
- Leyline Axe
- Command Tower
- Ancient Ziggurat
- Nykthos, Shrine to Nyx
- Pillar of the Paruns
- Paliano, the High City
- Vesuva
- Crypt of Agadeem
- Howltooth Hollow
- Volrath's Stronghold
- Urborg, Tomb of Yawgmoth
- Unholy Grotto
- Opulent Palace
- Savage Lands
- Magosi, the Waterveil
- Black Lotus
- Crumbling Necropolis
- Mystic Monastery
- Eye of Ugin
- The Tabernacle at Pendrell Vale
- Safe Haven
- Seaside Citadel
- Frontier Bivouac
- Yavimaya Hollow
- Mosswort Bridge
- Crystal Quarry
- Arcane Lighthouse
- Eldrazi Temple
- Reliquary Tower
- Sandsteppe Citadel
- Jungle Shrine
- Arcane Sanctum
- Ajani Goldmane
- Ajani Steadfast
- Ajani Unyielding
- Ajani, Inspiring Leader
- Ajani, Mentor of Heroes
- Ajani, Nacatl Pariah // Ajani, Nacatl Avenger
- Ajani, Strength of the Pride
- Ajani, the Greathearted
- Ajani, Valiant Protector
- Ajani, Wise Counselor
- Aminatou, the Fateshifter
- Angrath, Minotaur Pirate
- Angrath, the Flame-Chained
- Archangel Elspeth
- Arlinn Kord // Arlinn, Embraced by the Moon
- Ashiok, Dream Render
- Ashiok, Nightmare Muse
- Ashiok, Nightmare Weaver
- Ashiok, Sculptor of Fears
- Ashiok, Wicked Manipulator
- Basri Ket
- Chandra Nalaar
- Chandra, Awakened Inferno
- Chandra, Acolyte of Flame
- Chandra Ablaze
- Chandra, Heart of Fire
- Chandra, Hope's Beacon
- Chandra, Pyrogenius
- Chandra, Pyromaster
- Chandra, Fire of Kaladesh // Chandra, Roaring Flame
- Chandra, Torch of Defiance
- Chandra, the Firebrand
- Commodore Guff
- Dack Fayden
- Daretti, Ingenious Iconoclast
- Davriel, Soul Broker
- Dihada, Binder of Wills
- Domri Rade
- Dovin Baan
- Elspeth Resplendent
- Elspeth Tirel
- Elspeth, Knight-Errant
- Elspeth, Storm Slayer
- Elspeth, Sun's Nemesis
- Elspeth, Sun's Champion
- Freyalise, Llanowar's Fury
- Freyalise, Skyshroud Partisan
- Garruk, Apex Predator
- Garruk, Caller of Beasts
- Garruk, Unleashed
- Geyadrone Dihada
- Gideon Blackblade
- Gideon of the Trials
- Gideon, Champion of Justice
- Gideon, Martial Paragon
- Jace Reawakened
- Jace, Architect of Thought
- Jace, Ingenious Mind-Mage
- Jace, Memory Adept
- Jace, the Mind Sculptor
- Jace, the Perfected Mind
- Jared Carthalion
- Kaito Shizuki
- Karn Liberated
- Kaya the Inexorable
- Kaya, Bane of the Dead
- Kiora, Master of the Depths
- Kiora, the Tide's Fury
- Liliana of the Dark Realms
- Liliana of the Veil
- Liliana Vess
- Liliana, Death Mage
- Liliana, Death Wielder
- Liliana, Death's Majesty
- Liliana, Heretical Healer // Liliana, Defiant Necromancer
- Liliana, Dreadhorde General
- Liliana, the Last Hope
- Liliana, Untouched by Death
- Liliana, Waker of the Dead
- Lukka, Coppercoat Outcast
- Lukka, Bound to Ruin
- Mordenkainen
- Mu Yanling
- Mu Yanling, Sky Dancer
- Narset Transcendent
- Nicol Bolas, Dragon-God
- Nicol Bolas, God-Pharaoh
- Nicol Bolas, Planeswalker
- Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
- Nicol Bolas, the Deceiver
- Nissa Revane
This spell can't be countered.
When you cast this spell, take an extra turn after this one.
Flying, protection from spells that are one or more colors, annihilator 6
When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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You may cast spells from your hand without paying their mana costs.
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Add .
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Add .
Threshold — Add instead if seven or more cards are in your graveyard.
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Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
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Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
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Search your library for a card, put that card into your hand, then shuffle.
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Lands you control have " : Add one mana of any color."
: Add one mana of any color.
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Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
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: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.
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Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
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During your turn, spells you cast cost less to cast for each creature you control with power 4 or greater.
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Trample
Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.)
You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
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This spell can't be countered.
Trample, ward
Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
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Destroy all nonland permanents your opponents control.
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Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
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Return any number of permanent cards with different names from your graveyard to the battlefield.
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Put all creature cards from all graveyards onto the battlefield under your control.
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Creatures you control have vigilance and " : Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
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Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
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: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
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As an additional cost to cast this spell, sacrifice a creature or pay .
Exile target creature or planeswalker.
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Destroy target creature or planeswalker.
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Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
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Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
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Return target creature card from your graveyard to the battlefield.
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(Gain the next level as a sorcery to add its ability.)
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
Level 2
Noncreature spells you cast cost less to cast.
Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
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Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
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: For each color among permanents you control, add one mana of that color.
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At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
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When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
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Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
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You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
You can spend mana of any type to cast creature spells.
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Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land enters the battlefield under your control, you gain 3 life.
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Enchant legendary creature
Enchanted creature has ward and " : Add five mana in any combination of colors. Spend this mana only to cast spells."
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If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional .
: Put a +1/+1 counter on each creature you control.
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If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
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If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.
Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
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If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield.
Creature spells can't be countered.
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If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast a spell, you may pay . If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.
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If Leyline of Hope is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
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If Leyline of Mutation is in your opening hand, you may begin the game with it on the battlefield.
You may pay rather than pay the mana cost for spells you cast.
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If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.
Players can't gain life.
Damage can't be prevented.
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If Leyline of Resonance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.
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If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield.
Each nonland permanent you control is all colors.
Lands you control are every basic land type in addition to their other types.
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If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
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If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.
As Leyline of Transformation enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
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Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
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Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
, : Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.
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Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.
You gain 3 life.
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Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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: Add . Spend this mana only to cast spells with mana value 5 or greater or spells with in their mana costs.
, : Draw a card, then discard a card.
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: Add one mana of any color in your commander's color identity.
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: Add one mana of any color.
, : Exile target card from a graveyard.
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You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.
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If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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: Add one mana of any color in your commander's color identity.
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: Add one mana of any color. Spend this mana only to cast a creature spell.
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: Add .
, : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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: Add one mana of any color. Spend this mana only to cast a multicolored spell.
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Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.
: Add one mana of any color chosen as you drafted cards named Paliano, the High City.
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You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield.
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Crypt of Agadeem enters the battlefield tapped.
: Add .
, : Add for each black creature card in your graveyard.
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Howltooth Hollow enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if each player has no cards in hand.
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: Add .
, : Put target creature card from your graveyard on top of your library.
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Each land is a Swamp in addition to its other land types.
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: Add .
, : Put target Zombie card from your graveyard on top of your library.
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Opulent Palace enters the battlefield tapped.
: Add , , or .
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Savage Lands enters the battlefield tapped.
: Add , , or .
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Magosi, the Waterveil enters the battlefield tapped.
: Add .
, : Put an eon counter on Magosi, the Waterveil. Skip your next turn.
, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
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, Sacrifice Black Lotus: Add three mana of any one color.
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Crumbling Necropolis enters the battlefield tapped.
: Add , , or .
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Mystic Monastery enters the battlefield tapped.
: Add , , or .
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Colorless Eldrazi spells you cast cost less to cast.
, : Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
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All creatures have "At the beginning of your upkeep, destroy this creature unless you pay ."
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, : Exile target creature you control.
At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
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Seaside Citadel enters the battlefield tapped.
: Add , , or .
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Frontier Bivouac enters the battlefield tapped.
: Add , , or .
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: Add .
, : Regenerate target creature.
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Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Mosswort Bridge enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
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: Add .
, : Add .
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: Add .
, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
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: Add .
: Add . Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
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You have no maximum hand size.
: Add .
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Sandsteppe Citadel enters the battlefield tapped.
: Add , , or .
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Jungle Shrine enters the battlefield tapped.
: Add , , or .
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Arcane Sanctum enters the battlefield tapped.
: Add , , or .
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+1 You gain 2 life.
-1 Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6 Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
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+1 Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
-2 Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
-7 You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
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+2 Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.
-2 Exile target creature. Its controller gains life equal to its power.
-9 Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
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+2 You gain 2 life. Put two +1/+1 counters on up to one target creature.
-3 Exile target creature. Its controller gains 2 life.
-10 Creatures you control gain flying and double strike until end of turn.
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+1 Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1 Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
-8 You gain 100 life.
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When Ajani, Nacatl Pariah enters the battlefield, create a 2/1 white Cat Warrior creature token.
Whenever one or more other Cats you control die, you may exile Ajani, then return him to the battlefield transformed under his owner's control.
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+2 Put a +1/+1 counter on each Cat you control.
0 Create a 2/1 white Cat Warrior creature token. When you do, if you control a red permanent other than Ajani, Nacatl Avenger, he deals damage equal to the number of creatures you control to any target.
-4 Each opponent chooses an artifact, a creature, an enchantment and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
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+1 You gain life equal to the number of creatures you control plus the number of planeswalkers you control.
-2 Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate."
0 If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
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Creatures you control have vigilance.
+1 You gain 3 life.
-2 Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
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+2 Put two +1/+1 counters on up to one target creature.
+1 Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
-11 Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
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+2 You gain 1 life for each creature you control.
-3 Creatures you control get +2/+2 until end of turn.
-9 Put X +1/+1 counters on target creature, where X is your life total.
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+1 Draw a card, then put a card from your hand on top of your library.
-1 Exile another target permanent you own, then return it to the battlefield under your control.
-6 Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction.
Aminatou, the Fateshifter can be your commander.
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+2 Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
-3 Return target Pirate card from your graveyard to the battlefield.
-11 Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
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+1 Each opponent discards a card and loses 2 life.
-3 Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less.
-8 Each opponent loses life equal to the number of cards in their graveyard.
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+1 Create a 1/1 white Soldier creature token with lifelink.
-2 Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
-6 Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
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+1 Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.
0 Create a 2/2 green Wolf creature token. Transform Arlinn Kord.
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+1 Creatures you control get +1/+1 and gain trample until end of turn.
-1 Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.
-6 You get an emblem with "Creatures you control have haste and ' : This creature deals damage equal to its power to any target.'"
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Spells and abilities your opponents control can't cause their controller to search their library.
-1 Target player mills four cards. Then exile each opponent's graveyard.
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+1 Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."
-3 Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
-7 You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
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+2 Exile the top three cards of target opponent's library.
-X Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types.
-10 Exile all cards from all opponents' hands and graveyards.
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+2 Draw a card. Each player mills two cards.
-5 Put target creature card from a graveyard onto the battlefield under your control.
-11 Gain control of all creatures target opponent controls.
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If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead.
+1 Look at the top two cards of your library. Exile one of them and put the other into your hand.
-2 Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature."
-7 Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.
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+1 Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
-2 Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
-6 You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
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+1 Chandra Nalaar deals 1 damage to target player or planeswalker.
-X Chandra Nalaar deals X damage to target creature.
-8 Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
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This spell can't be countered.
+2 Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
-3 Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature.
-X Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
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0 Put a loyalty counter on each red planeswalker you control.
0 Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step.
-2 You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that spell would be put into your graveyard, exile it instead.
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+1 Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target.
-2 Each player discards their hand, then draws three cards.
-7 Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
PROXYCARDS.AI
+1 Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
+1 Chandra, Heart of Fire deals 2 damage to any target.
-9 Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six .
PROXYCARDS.AI
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.
+2 Add two mana in any combination of colors.
+1 Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.
-X Chandra, Hope's Beacon deals X damage to each of up to two targets.
PROXYCARDS.AI
+2 Chandra, Pyrogenius deals 2 damage to each opponent.
-3 Chandra, Pyrogenius deals 4 damage to target creature.
-10 Chandra, Pyrogenius deals 6 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
PROXYCARDS.AI
+1 Chandra, Pyromaster deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.
0 Exile the top card of your library. You may play it this turn.
-7 Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
PROXYCARDS.AI
Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.
: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
PROXYCARDS.AI
+1 Chandra, Roaring Flame deals 2 damage to target player or planeswalker.
-2 Chandra, Roaring Flame deals 2 damage to target creature.
-7 Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
PROXYCARDS.AI
+1 Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
+1 Add .
-3 Chandra, Torch of Defiance deals 4 damage to target creature.
-7 You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
PROXYCARDS.AI
+1 Chandra, the Firebrand deals 1 damage to any target.
-2 When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
-6 Chandra, the Firebrand deals 6 damage to each of up to six targets.
PROXYCARDS.AI
At the beginning of your end step, put a loyalty counter on another target planeswalker you control.
+1 Create a 1/1 red Wizard creature token with " : Add . Spend this mana only to cast a planeswalker spell."
-3 You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control.
Commodore Guff can be your commander.
PROXYCARDS.AI
+1 Target player draws two cards, then discards two cards.
-2 Gain control of target artifact.
-6 You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
PROXYCARDS.AI
+1 Create a 1/1 colorless Construct artifact creature token with defender.
-1 You may sacrifice an artifact. If you do, destroy target artifact or creature.
-6 Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
PROXYCARDS.AI
+1 Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature.
-2 Accept one of Davriel's offers, then accept one of Davriel's conditions.
-3 Target creature an opponent controls perpetually gets -3/-3.
PROXYCARDS.AI
+2 Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.
-3 Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.
-11 Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn.
Dihada, Binder of Wills can be your commander.
PROXYCARDS.AI
+1 Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
-2 Target creature you control fights another target creature.
-7 You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
PROXYCARDS.AI
+1 Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated.
-1 You gain 2 life and draw a card.
-7 You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
PROXYCARDS.AI
+1 Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
-3 Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
-7 Create five 3/3 white Angel creature tokens with flying.
PROXYCARDS.AI
+2 You gain 1 life for each creature you control.
-2 Create three 1/1 white Soldier creature tokens.
-5 Destroy all other permanents except for lands and tokens.
PROXYCARDS.AI
+1 Create a 1/1 white Soldier creature token.
+1 Target creature gets +3/+3 and gains flying until end of turn.
-8 You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
PROXYCARDS.AI
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1 Create a 1/1 white Soldier creature token.
0 Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
-3 Destroy target creature an opponent controls with mana value 3 or greater.
PROXYCARDS.AI
-1 Up to two target creatures you control each get +2/+1 until end of turn.
-2 Create two 1/1 white Human Soldier creature tokens.
-3 You gain 5 life.
Escape— , Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
PROXYCARDS.AI
+1 Create three 1/1 white Soldier creature tokens.
-3 Destroy all creatures with power 4 or greater.
-7 You get an emblem with "Creatures you control get +2/+2 and have flying."
PROXYCARDS.AI
+2 Create a 1/1 green Elf Druid creature token with " : Add ."
-2 Destroy target artifact or enchantment.
-6 Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
PROXYCARDS.AI
+1 Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1.
-1 Seek an Elf card.
-6 Conjure a card named Regal Force onto the battlefield.
PROXYCARDS.AI
+1 Destroy another target planeswalker.
+1 Create a 3/3 black Beast creature token with deathtouch.
-3 Destroy target creature. You gain life equal to its toughness.
-8 Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
PROXYCARDS.AI
+1 Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
-3 You may put a green creature card from your hand onto the battlefield.
-7 You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
PROXYCARDS.AI
+1 Up to one target creature gets +3/+3 and gains trample until end of turn.
-2 Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
-7 You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
PROXYCARDS.AI
Protection from permanents with corruption counters on them
+1 Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.
-3 Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn.
-7 Gain control of each permanent with a corruption counter on it.
PROXYCARDS.AI
As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
Prevent all damage that would be dealt to Gideon Blackblade during your turn.
+1 Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
-6 Exile target nonland permanent.
PROXYCARDS.AI
+1 Until your next turn, prevent all damage target permanent would deal.
0 Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0 You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
PROXYCARDS.AI
+1 Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls.
0 Until end of turn, Gideon, Champion of Justice becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-15 Exile all other permanents.
PROXYCARDS.AI
+2 Untap all creatures you control. Those creatures get +1/+1 until end of turn.
0 Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
-10 Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
PROXYCARDS.AI
You can't cast this spell during your first, second, or third turns of the game.
+1 Draw a card, then discard a card.
+1 You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
-6 Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
PROXYCARDS.AI
+1 Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2 Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-8 For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
PROXYCARDS.AI
+1 Draw a card.
+1 Untap all creatures you control.
-9 Gain control of up to three target creatures.
PROXYCARDS.AI
+1 Draw a card. Target player mills a card.
0 Target player mills ten cards.
-7 Any number of target players each draw twenty cards.
PROXYCARDS.AI
+2 Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0 Draw three cards, then put two cards from your hand on top of your library in any order.
-1 Return target creature to its owner's hand.
-12 Exile all cards from target player's library, then that player shuffles their hand into their library.
PROXYCARDS.AI
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1 Until your next turn, up to one target creature gets -3/-0.
-2 Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
-X Target player mills three times X cards.
PROXYCARDS.AI
+1 Create a 3/3 Kavu creature token with trample that's all colors.
-3 Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.
-6 Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.
Jared Carthalion can be your commander.
PROXYCARDS.AI
At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out.
+1 Draw a card. Then discard a card unless you attacked this turn.
-2 Create a 1/1 blue Ninja creature token with "This creature can't be blocked."
-7 You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
PROXYCARDS.AI
+4 Target player exiles a card from their hand.
-3 Exile target permanent.
-14 Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
PROXYCARDS.AI
+1 Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
-3 Exile target nonland permanent.
-7 You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
PROXYCARDS.AI
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
-3 Exile target creature.
PROXYCARDS.AI
+1 Untap up to one target creature and up to one target land.
-2 Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
-8 You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
PROXYCARDS.AI
+1 Conjure a card named Kraken Hatchling into your hand.
+1 Untap target creature or land. Prevent all damage that would be dealt to and dealt by that permanent until your next turn.
-3 You may sacrifice a Kraken. If you do, create an 8/8 blue Kraken creature token.
PROXYCARDS.AI
+1 Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
-3 Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
-6 You get an emblem with "Swamps you control have ' : Add .'"
PROXYCARDS.AI
+1 Each player discards a card.
-2 Target player sacrifices a creature.
-6 Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
PROXYCARDS.AI
+1 Target player discards a card.
-2 Search your library for a card, then shuffle and put that card on top.
-8 Put all creature cards from all graveyards onto the battlefield under your control.
PROXYCARDS.AI
+1 Return up to one target creature card from your graveyard to your hand.
-3 Destroy target creature. Its controller loses 2 life.
-7 Target opponent loses 2 life for each creature card in their graveyard.
PROXYCARDS.AI
+2 Put a -1/-1 counter on up to one target creature.
-3 Destroy target creature with a -1/-1 counter on it.
-10 Return all creature cards from your graveyard to the battlefield.
PROXYCARDS.AI
+1 Create a 2/2 black Zombie creature token. Mill two cards.
-3 Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
-7 Destroy all non-Zombie creatures.
PROXYCARDS.AI
Lifelink
Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token.
PROXYCARDS.AI
+2 Each player discards a card.
-X Return target nonlegendary creature card with mana value X from your graveyard to the battlefield.
-8 You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
PROXYCARDS.AI
Whenever a creature you control dies, draw a card.
+1 Create a 2/2 black Zombie creature token.
-4 Each player sacrifices two creatures.
-9 Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
PROXYCARDS.AI
+1 Up to one target creature gets -2/-1 until your next turn.
-2 Mill two cards, then you may return a creature card from your graveyard to your hand.
-7 You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
PROXYCARDS.AI
+1 Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.
-2 Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.
-3 You may cast Zombie spells from your graveyard this turn.
PROXYCARDS.AI
+1 Each player discards a card. Each opponent who can't loses 3 life.
-3 Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
-7 You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
PROXYCARDS.AI
+1 Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."
-2 Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
-7 Each creature you control deals damage equal to its power to each opponent.
PROXYCARDS.AI
Compleated ( can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1 Add . Spend this mana only to cast creature spells or activate abilities of creatures.
-1 Create a 3/3 green Phyrexian Beast creature token with toxic 1.
-4 Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.
PROXYCARDS.AI
+2 Draw two cards, then put a card from your hand on the bottom of your library.
-2 Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand."
-10 Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
PROXYCARDS.AI
+2 Target creature can't be blocked this turn.
-3 Draw two cards.
-10 Tap all creatures your opponents control. You take an extra turn after this one.
PROXYCARDS.AI
+2 Until your next turn, up to one target creature gets -2/-0 and loses flying.
-3 Create a 4/4 blue Elemental Bird creature token with flying.
-8 You get an emblem with "Islands you control have ' : Draw a card.'"
PROXYCARDS.AI
+1 Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.
-2 When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
-9 You get an emblem with "Your opponents can't cast noncreature spells."
PROXYCARDS.AI
Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1 You draw a card. Each opponent exiles a card from their hand or a permanent they control.
-3 Destroy target creature or planeswalker.
-8 Each opponent who doesn't control a legendary creature or planeswalker loses the game.
PROXYCARDS.AI
+2 Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
+1 Each opponent exiles two cards from their hand.
-4 Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
-12 Exile each nonland permanent your opponents control.
PROXYCARDS.AI
+3 Destroy target noncreature permanent.
-2 Gain control of target creature.
-9 Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
PROXYCARDS.AI
Flying
When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
PROXYCARDS.AI
+2 Draw two cards.
-3 Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.
-4 Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
-12 Exile all but the bottom card of target player's library.
PROXYCARDS.AI
+3 Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
-3 Destroy target creature. Draw a card.
-11 Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
PROXYCARDS.AI
+1 Search your library for a card named Nissa's Chosen, put it onto the battlefield, then shuffle.
+1 You gain 2 life for each Elf you control.
-7 Search your library for any number of Elf creature cards, put them onto the battlefield, then shuffle.
PROXYCARDS.AI
