Deck #20199
Basic Land Style
This deck has been finalized.
- Abrade
- Aftershock
- All Will Be One
- Ankh of Mishra
- Arcane Signet
- Arcbond
- Arena of Glory
- Auntie Blyte, Bad Influence
- Barbarian Ring
- Basilisk Collar
- Big Score
- Blasphemous Act
- Brash Taunter
- Browbeat
- Chain Lightning
- Chaos Warp
- Char
- City of Brass
- Command Tower
- Commander's Sphere
- Defiler of Instinct
- Delete
- Demand Answers
- Desperate Ritual
- Dictate of the Twin Gods
- Dragon's Claw
- Faithless Looting
- Flame Rift
- Furnace of Rath
- Gamble
- Goblin Artillery
- Grafted Exoskeleton
- Grand Coliseum
- Heartless Hidetsugu
- Lightning Bolt
- Lightning Greaves
- Loxodon Warhammer
- Magebane Lizard
- Mana Geyser
- Manabarbs
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Mountain
- Orcish Artillery
- Orcish Cannonade
- Platinum Angel
- Platinum Emperion
- Price of Progress
- Pyrostatic Pillar
- Rampaging Ferocidon
- Red Elemental Blast
- Return the Favor
- Rogue's Passage
- Roiling Vortex
- Scytheclaw Raptor
- Seething Song
- Seize the Spoils
- Simian Spirit Guide
- Sol Ring
- Solemn Simulacrum
- Soul's Fire
- Spear Spewer
- Spellshock
- Staff of the Flame Magus
- The Red Terror
- Thrill of Possibility
- Tibalt's Trickery
- Torbran, Thane of Red Fell
- Untimely Malfunction
- Vandalblast
- Volcano Hellion
- Witch's Clinic
- Zo-Zu the Punisher
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
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Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
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Whenever you put one or more counters on a permanent or player, All Will Be One deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.
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Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
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: Add one mana of any color in your commander's color identity.
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Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
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Arena of Glory enters the battlefield tapped unless you control a Mountain.
: Add .
, , Exert Arena of Glory: Add . If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
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Flying
Whenever a source you control deals damage to you, put that many +1/+1 counters on Auntie Blyte, Bad Influence.
, , Remove X +1/+1 counters from Auntie Blyte: It deals X damage to any target.
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: Add . Barbarian Ring deals 1 damage to you.
Threshold — , , Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
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Equipped creature has deathtouch and lifelink.
Equip
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As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with " , Sacrifice this artifact: Add one mana of any color.")
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This spell costs less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
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Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
, : Brash Taunter fights another target creature.
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Any player may have Browbeat deal 5 damage to them. If no one does, target player draws three cards.
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Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
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The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
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Char deals 4 damage to any target and 2 damage to you.
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Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
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: Add one mana of any color in your commander's color identity.
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: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
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First strike
As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
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Delete deals X damage to each nonartifact creature and each player.
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As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
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Add .
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Whenever a player casts a red spell, you may gain 1 life.
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Draw two cards, then discard two cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Flame Rift deals 4 damage to each player.
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If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
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: Goblin Artillery deals 2 damage to any target and 3 damage to you.
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Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip
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Grand Coliseum enters the battlefield tapped.
: Add .
: Add one mana of any color. Grand Coliseum deals 1 damage to you.
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: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
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Lightning Bolt deals 3 damage to any target.
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
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Equipped creature gets +3/+0 and has trample and lifelink.
Equip
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Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn.
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Add for each tapped land your opponents control.
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Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
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: Orcish Artillery deals 2 damage to any target and 3 damage to you.
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Orcish Cannonade deals 2 damage to any target and 3 damage to you.
Draw a card.
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Flying
You can't lose the game and your opponents can't win the game.
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Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
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Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
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Whenever a player casts a spell with mana value 3 or less, Pyrostatic Pillar deals 2 damage to that player.
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Menace
Players can't gain life.
Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller.
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Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
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Spree (Choose one or more additional costs.)
+ — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+ — Change the target of target spell or ability with a single target.
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: Add .
, : Target creature can't be blocked this turn.
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At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.
Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.
: Your opponents can't gain life this turn.
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Whenever a player casts a spell, if it's not their turn, Scytheclaw Raptor deals 4 damage to them.
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Add .
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As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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Exile Simian Spirit Guide from your hand: Add .
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: Add .
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
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Target creature you control deals damage equal to its power to any target.
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Defender
: Spear Spewer deals 1 damage to each player.
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Whenever a player casts a spell, Spellshock deals 2 damage to that player.
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Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.
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Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.
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As an additional cost to cast this spell, discard a card.
Draw two cards.
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Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
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If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
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Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn.
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Destroy target artifact you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Volcano Hellion has echo , where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
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: Add .
, : Target commander gains lifelink until end of turn.
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Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
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