Deck #20762

Basic Land Style

The card limit per deck is 180 cards.

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  • Food
  • Squirrel
  • Academy Manufactor
  • Acorn Catapult
  • Acorn Harvest
  • Adaptive Automaton
  • Aettir and Priwen
  • Academy Manufactor
  • Acorn Catapult
  • Acorn Harvest
  • Adaptive Automaton
  • Aettir and Priwen
  • Animal Friend
  • Bakersbane Duo
  • Banner of Kinship
  • Bloodline Pretender
  • Bonecache Overseer
  • Brandywine Farmer
  • Bumbleflower's Sharepot
  • Bushy Bodyguard
  • Caller of the Hunt
  • Camellia, the Seedmiser
  • Cavern of Souls
  • Chatter of the Squirrel
  • Chatterfang, Squirrel General
  • Chatterstorm
  • Cloakwood Hermit
  • Corpseberry Cultivator
  • Cover of Darkness
  • Curious Forager
  • Daggerfang Duo
  • Deep Forest Hermit
  • Deranged Hermit
  • Door of Destinies
  • Drey Keeper
  • Fae Offering
  • Feed the Cycle
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Forest
  • Generous Ent
  • Giant Opportunity
  • Giant's Skewer
  • Gingerbread Cabin
  • Herald's Horn
  • Honored Dreyleader
  • Icon of Ancestry
  • Insatiable Appetite
  • Instruments of War
  • Kindred Dominance
  • Luminescent Rain
  • Many Partings
  • Metallic Mimic
  • Mirror of the Forebears
  • Mudflat Village
  • Nut Collector
  • Oakhollow Village
  • Obelisk of Urd
  • Osteomancer Adept
  • Pact of the Serpent
  • Patchwork Banner
  • Progenitor's Icon
  • Realmwalker
  • Roaming Throne
  • Scurrid Colony
  • Scurry of Squirrels
  • Squirrel Mob
  • Squirrel Nest
  • Squirrel Sanctuary
  • Squirrel Sovereign
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swamp
  • Swarmyard
  • Swarmyard Massacre
  • Sword of the Squeak
  • The Odd Acorn Gang
  • The Shire
  • Thornvault Forager
  • Three Tree City
  • Treetop Sentries
  • Urza's Incubator
  • Valley Rotcaller
  • Vanquisher's Banner
  • Verdant Command
  • Vinereap Mentor
  • Clue
  • Treasure
Food
Token Artifact — Food

, , Sacrifice this token: You gain 3 life.

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Squirrel
Token Creature — Squirrel

1/1

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Academy Manufactor
Artifact Creature — Assembly-Worker

If you would create a Clue, Food, or Treasure token, instead create one of each.

1/3

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Acorn Catapult
Artifact

, : Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.

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Acorn Harvest
Sorcery

Create two 1/1 green Squirrel creature tokens.

Flashback— , Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Adaptive Automaton
Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

2/2

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Aettir and Priwen
Legendary Artifact — Equipment

Equipped creature has base power and toughness X/X, where X is your life total.

Equip

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Academy Manufactor
Artifact Creature — Assembly-Worker

If you would create a Clue, Food, or Treasure token, instead create one of each.

1/3

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Acorn Catapult
Artifact

, : Acorn Catapult deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.

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Acorn Harvest
Sorcery

Create two 1/1 green Squirrel creature tokens.

Flashback— , Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Adaptive Automaton
Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

2/2

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Aettir and Priwen
Legendary Artifact — Equipment

Equipped creature has base power and toughness X/X, where X is your life total.

Equip

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Animal Friend
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."

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Bakersbane Duo
Creature — Squirrel Raccoon

When Bakersbane Duo enters, create a Food token.

Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

2/2

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Banner of Kinship
Artifact

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.

Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

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Bloodline Pretender
Artifact Creature — Shapeshifter

Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

2/2

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Bonecache Overseer
Creature — Squirrel Warlock

, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.

1/1

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Brandywine Farmer
Creature — Halfling Peasant

When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

1/1

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Bumbleflower's Sharepot
Artifact

When Bumbleflower's Sharepot enters, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

, , Sacrifice Bumbleflower's Sharepot: Destroy target nonland permanent. Activate only as a sorcery.

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Bushy Bodyguard
Creature — Squirrel Warrior

Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)

2/1

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Caller of the Hunt
Creature — Human

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

*/*

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Camellia, the Seedmiser
Legendary Creature — Squirrel Warlock

Menace

Other Squirrels you control have menace.

Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.

, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)

3/3

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Cavern of Souls
Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add .

: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

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Chatter of the Squirrel
Sorcery

Create a 1/1 green Squirrel creature token.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

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Chatterfang, Squirrel General
Legendary Creature — Squirrel Warrior

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

3/3

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Chatterstorm
Sorcery

Create a 1/1 green Squirrel creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

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Cloakwood Hermit
Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."

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Corpseberry Cultivator
Creature — Squirrel Warlock

At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.)

Whenever you forage, put a +1/+1 counter on Corpseberry Cultivator.

2/3

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Cover of Darkness
Enchantment

As Cover of Darkness enters the battlefield, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

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Curious Forager
Creature — Squirrel Druid

When Curious Forager enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.)

3/2

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Daggerfang Duo
Creature — Rat Squirrel

Deathtouch

When this creature enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

3/2

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Deep Forest Hermit
Creature — Elf Druid

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.

Squirrels you control get +1/+1.

1/1

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Deranged Hermit
Creature — Elf

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.

Squirrel creatures get +1/+1.

1/1

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Door of Destinies
Artifact

As Door of Destinies enters the battlefield, choose a creature type.

Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.

Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.

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Drey Keeper
Creature — Elf Druid

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.

: Squirrels you control get +1/+0 and gain menace until end of turn.

2/2

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Fae Offering
Enchantment

At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

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Feed the Cycle
Instant

As an additional cost to cast this spell, forage or pay . (To forage, exile three cards from your graveyard or sacrifice a Food.)

Destroy target creature or planeswalker.

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Generous Ent
Creature — Treefolk

Reach

When Generous Ent enters the battlefield, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

Forestcycling ( , Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

5/7

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Giant Opportunity
Sorcery

You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with " , , Sacrifice this artifact: You gain 3 life.")

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Giant's Skewer
Artifact — Equipment

Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

Equip ( : Attach to target creature you control. Equip only as a sorcery.)

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Gingerbread Cabin
Land — Forest

( : Add .)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

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Herald's Horn
Artifact

As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

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Honored Dreyleader
Creature — Squirrel Warrior

Trample

When Honored Dreyleader enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.

Whenever another Squirrel or Food you control enters, put a +1/+1 counter on Honored Dreyleader.

1/1

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Icon of Ancestry
Artifact

As Icon of Ancestry enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

, : Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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Insatiable Appetite
Instant

You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.

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Instruments of War
Artifact

Flash

As Instruments of War enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

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Kindred Dominance
Sorcery

Choose a creature type. Destroy all creatures that aren't of the chosen type.

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Luminescent Rain
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

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Many Partings
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

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Metallic Mimic
Artifact Creature — Shapeshifter

As Metallic Mimic enters the battlefield, choose a creature type.

Metallic Mimic is the chosen type in addition to its other types.

Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it.

2/1

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Mirror of the Forebears
Artifact

As Mirror of the Forebears enters the battlefield, choose a creature type.

: Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.

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Mudflat Village
Land

: Add .

: Add . Spend this mana only to cast a creature spell.

, , Sacrifice Mudflat Village: Return target Bat, Lizard, Rat, or Squirrel card from your graveyard to your hand.

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Nut Collector
Creature — Human Druid

At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.

Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

1/1

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Oakhollow Village
Land

: Add .

: Add . Spend this mana only to cast a creature spell.

, : Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.

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Obelisk of Urd
Artifact

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

As Obelisk of Urd enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +2/+2.

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Osteomancer Adept
Creature — Squirrel Warlock

Deathtouch

: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)

2/2

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Pact of the Serpent
Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

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Patchwork Banner
Artifact

As Patchwork Banner enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

: Add one mana of any color.

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Progenitor's Icon
Artifact

As Progenitor's Icon enters the battlefield, choose a creature type.

: Add one mana of any color.

: The next spell of the chosen type you cast this turn can be cast as though it had flash.

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Realmwalker
Creature — Shapeshifter

Changeling (This card is every creature type.)

As Realmwalker enters the battlefield, choose a creature type.

You may look at the top card of your library any time.

You may cast creature spells of the chosen type from the top of your library.

2/3

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Roaming Throne
Artifact Creature — Golem

Ward

As Roaming Throne enters the battlefield, choose a creature type.

Roaming Throne is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

4/4

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Scurrid Colony
Creature — Squirrel

Reach

Scurrid Colony gets +2/+2 as long as you control eight or more lands.

2/2

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Scurry of Squirrels
Creature — Squirrel Scout

Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)

Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.

2/2

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Squirrel Mob
Creature — Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

2/2

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Squirrel Nest
Enchantment — Aura

Enchant land

Enchanted land has " : Create a 1/1 green Squirrel creature token."

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Squirrel Sanctuary
Enchantment

When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.

Whenever a nontoken creature you control dies, you may pay . If you do, return Squirrel Sanctuary to its owner's hand.

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Squirrel Sovereign
Creature — Squirrel Noble

Other Squirrels you control get +1/+1.

2/2

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swamp
Swamp

( : Add .)

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Swarmyard
Land

: Add .

: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)

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Swarmyard Massacre
Sorcery

Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.

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Sword of the Squeak
Artifact — Equipment

Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.

Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.

Equip

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The Odd Acorn Gang
Legendary Creature — Squirrel Warrior

Menace, trample, reach

Squirrels you control have " : Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."

Whenever one or more Squirrels you control deal combat damage to a player, draw a card.

5/5

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The Shire
Legendary Land

The Shire enters the battlefield tapped unless you control a legendary creature.

: Add .

, , Tap an untapped creature you control: Create a Food token.

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Thornvault Forager
Creature — Squirrel Ranger

: Add .

, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.)

, : Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.

2/2

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Three Tree City
Legendary Land

As Three Tree City enters, choose a creature type.

: Add .

, : Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

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Treetop Sentries
Creature — Squirrel Archer

Reach

When Treetop Sentries enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)

2/4

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Urza's Incubator
Artifact

As Urza's Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost less to cast.

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Valley Rotcaller
Creature — Squirrel Warlock

Menace

Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.

1/3

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Vanquisher's Banner
Artifact

As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

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Verdant Command
Instant

Choose two —

• Target player creates two tapped 1/1 green Squirrel creature tokens.

• Counter target loyalty ability of a planeswalker.

• Exile target card from a graveyard.

• Target player gains 3 life.

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Vinereap Mentor
Creature — Squirrel Druid

When Vinereap Mentor enters or dies, create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")

3/2

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Clue
Token Artifact — Clue

, Sacrifice this artifact: Draw a card.

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Treasure
Token Artifact — Treasure

, Sacrifice this token: Add one mana of any color.

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