Deck #24059

Basic Land Style

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  • Fracture
  • Fracture
  • Fracture
  • Sen Triplets
  • Sen Triplets
  • Aettir and Priwen
  • Aettir and Priwen
  • Lifelink
  • Lifelink
  • Minas Morgul
  • Minas Morgul, Dark Fortress
  • Knight of Dusk's Shadow
  • Knight of Dusk's Shadow
  • Shadow of the Enemy
  • Shadow of the Enemy
  • Author of Shadows
  • Author of Shadows
  • Thousand-Faced Shadow
  • Thousand-Faced Shadow
  • Yuriko, the Tiger's Shadow
  • Shadow Slice
  • Shadow Slice
  • Fiend of the Shadows
  • Fiend of the Shadows
  • Sword of Light and Shadow
  • Blasphemous Act
  • Blasphemous Act
  • Agent of the Shadow Thieves
  • Agent of the Shadow Thieves
  • Soulflayer
  • Agent of the Fates
  • Deathpact Angel
  • Linvala, Keeper of Silence
  • Sunblast Angel
  • Exquisite Archangel
  • Teferi's Realm
  • Armageddon
  • Armageddon
  • Worldfire
  • Worldfire
  • Underground Sea
  • Scrubland
  • Ravenform
  • Vorinclex, Voice of Hunger
  • Serra Ascendant
  • Serra Ascendant
  • Chromatic Lantern
  • Chromatic Lantern
  • Chromatic Lantern
  • Felidar Sovereign
  • Heartless Summoning
  • Heartless Summoning
  • Birds of Paradise
  • Birds of Paradise
  • Birds of Paradise
  • The One Ring
  • The Balrog, Flame of Udûn
  • Shadowborn Demon
  • Tundra
  • Lord of the Nazgûl
  • Scourge of the Throne
  • Inferno Titan
  • The Balrog of Moria
  • Monstrosity of the Lake
  • Cavern-Hoard Dragon
  • Lightning Dragon
  • Notion Thief
  • Extract from Darkness
  • Extract from Darkness
  • Revenge of Ravens
  • Field of Ruin
  • Sol Ring
Fracture
Instant

Destroy target artifact, enchantment, or planeswalker.

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Fracture
Instant

Destroy target artifact, enchantment, or planeswalker.

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Fracture
Instant

Destroy target artifact, enchantment, or planeswalker.

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Sen Triplets
Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

3/3

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Sen Triplets
Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

3/3

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Aettir and Priwen
Legendary Artifact — Equipment

Equipped creature has base power and toughness X/X, where X is your life total.

Equip

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Aettir and Priwen
Legendary Artifact — Equipment

Equipped creature has base power and toughness X/X, where X is your life total.

Equip

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Lifelink
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

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Lifelink
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

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Minas Morgul
Cabal Coffers
Land

, : Add for each Swamp you control.

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Minas Morgul, Dark Fortress
Legendary Land

Minas Morgul, Dark Fortress enters the battlefield tapped.

: Add .

, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

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Knight of Dusk's Shadow
Creature — Human Knight

Menace (This creature can't be blocked except by two or more creatures.)

Your opponents can't gain life.

: Knight of Dusk's Shadow gets +1/+1 until end of turn.

2/2

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Knight of Dusk's Shadow
Creature — Human Knight

Menace (This creature can't be blocked except by two or more creatures.)

Your opponents can't gain life.

: Knight of Dusk's Shadow gets +1/+1 until end of turn.

2/2

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Shadow of the Enemy
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

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Shadow of the Enemy
Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

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Author of Shadows
Creature — Shade Warlock

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

3/3

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Author of Shadows
Creature — Shade Warlock

When Author of Shadows enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

3/3

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Thousand-Faced Shadow
Creature — Human Ninja

Ninjutsu ( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.

1/1

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Thousand-Faced Shadow
Creature — Human Ninja

Ninjutsu ( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Flying

When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.

1/1

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Yuriko, the Tiger's Shadow
Legendary Creature — Human Ninja

Commander ninjutsu ( , Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.)

Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

1/3

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Shadow Slice
Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

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Shadow Slice
Sorcery

Target opponent loses 3 life.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

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Fiend of the Shadows
Creature — Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

3/3

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Fiend of the Shadows
Creature — Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

3/3

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Sword of Light and Shadow
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip

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Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

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Blasphemous Act
Sorcery

This spell costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

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Agent of the Shadow Thieves
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

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Agent of the Shadow Thieves
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."

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Soulflayer
Creature — Demon

Delve (Each card you exile from your graveyard while casting this spell pays for .)

If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

4/4

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Agent of the Fates
Creature — Human Assassin

Deathtouch

Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

3/2

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Deathpact Angel
Creature — Angel

Flying

When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has " , , Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."

5/5

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Linvala, Keeper of Silence
Legendary Creature — Angel

Flying

Activated abilities of creatures your opponents control can't be activated.

3/4

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Sunblast Angel
Creature — Angel

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

4/5

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Exquisite Archangel
Creature — Angel

Flying

If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.

5/5

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Teferi's Realm
World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

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Armageddon
Sorcery

Destroy all lands.

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Armageddon
Sorcery

Destroy all lands.

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Worldfire
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

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Worldfire
Sorcery

Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.

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Underground Sea
Underground Sea — Island Swamp

( : Add or .)

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Scrubland
Scrubland — Plains Swamp

( : Add or .)

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Ravenform
Sorcery

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

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Vorinclex, Voice of Hunger
Legendary Creature — Phyrexian Praetor

Trample

Whenever you tap a land for mana, add one mana of any type that land produced.

Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.

7/6

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Serra Ascendant
Creature — Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

1/1

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Serra Ascendant
Creature — Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

1/1

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Chromatic Lantern
Artifact

Lands you control have " : Add one mana of any color."

: Add one mana of any color.

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Chromatic Lantern
Artifact

Lands you control have " : Add one mana of any color."

: Add one mana of any color.

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Chromatic Lantern
Artifact

Lands you control have " : Add one mana of any color."

: Add one mana of any color.

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Felidar Sovereign
Creature — Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

4/6

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Heartless Summoning
Enchantment

Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

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Heartless Summoning
Enchantment

Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

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Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1

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Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1

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Birds of Paradise
Creature — Bird

Flying

: Add one mana of any color.

0/1

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The One Ring
Legendary Artifact

Indestructible

When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

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The Balrog, Flame of Udûn
Legendary Creature — Avatar Demon

Trample

When a legendary creature an opponent controls dies, put The Balrog, Flame of Udûn on the bottom of its owner's library.

7/7

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Shadowborn Demon
Creature — Demon

Flying

When Shadowborn Demon enters the battlefield, destroy target non-Demon creature.

At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.

5/6

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Tundra
Tundra — Plains Island

( : Add or .)

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Lord of the Nazgûl
Legendary Creature — Wraith Noble

Flying

Wraiths you control have protection from Ring-bearers.

Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

4/3

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Scourge of the Throne
Creature — Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

5/5

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Inferno Titan
Creature — Giant

: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

6/6

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The Balrog of Moria
Legendary Creature — Avatar Demon

Trample, haste

When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls.

Cycling ( , Discard this card: Draw a card.)

When you cycle The Balrog of Moria, create two Treasure tokens.

8/8

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Monstrosity of the Lake
Legendary Creature — Kraken

When Monstrosity of the Lake enters the battlefield, you may pay . If you do, tap all creatures your opponents control, then put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Islandcycling ( , Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

4/6

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Cavern-Hoard Dragon
Creature — Dragon

This spell costs less to cast, where X is the greatest number of artifacts an opponent controls.

Flying, trample, haste

Whenever Cavern-Hoard Dragon deals combat damage to a player, you create a Treasure token for each artifact that player controls.

6/6

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Lightning Dragon
Creature — Dragon

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Lightning Dragon gets +1/+0 until end of turn.

4/4

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Notion Thief
Creature — Human Rogue

Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

3/1

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Extract from Darkness
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

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Extract from Darkness
Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.

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Revenge of Ravens
Enchantment

Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.

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Field of Ruin
Land

: Add .

, , Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

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Sol Ring
Artifact

: Add .

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