Deck #24505

Basic Land Style

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Aesi, Tyrant of Gyre Strait
Legendary Creature — Serpent

You may play an additional land on each of your turns.

Landfall — Whenever a land enters the battlefield under your control, you may draw a card.

5/5

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Arcane Denial
Instant

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.

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Ashaya, Soul of the Wild
Legendary Creature — Elemental

Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control.

Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

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Avenger of Zendikar
Creature — Elemental

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

5/5

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Awaken the Woods
Sorcery

Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)

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Ayula's Influence
Enchantment

Discard a land card: Create a 2/2 green Bear creature token.

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Beast Within
Instant

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

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Blink of an Eye
Instant

Kicker (You may pay an additional as you cast this spell.)

Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

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Bonny Pall, Clearcutter
Legendary Creature — Giant Scout

Reach

When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."

Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.

6/5

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Boseiju, Who Endures
Legendary Land

: Add .

Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.

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Breeding Pool
Land — Forest Island

( : Add or .)

As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

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Command Beacon
Land

: Add .

, Sacrifice Command Beacon: Put your commander into your hand from the command zone.

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Command Tower
Land

: Add one mana of any color in your commander's color identity.

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Counterspell
Instant

Counter target spell.

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Crop Rotation
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for a land card, put that card onto the battlefield, then shuffle.

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Cultivate
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

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Cyclonic Rift
Instant

Return target nonland permanent you don't control to its owner's hand.

Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

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Disdainful Stroke
Instant

Counter target spell with mana value 4 or greater.

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Dreamroot Cascade
Land

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.

: Add or .

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Druid of Purification
Creature — Human Druid

When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

2/3

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Entish Restoration
Instant

Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

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Exotic Orchard
Land

: Add one mana of any color that a land an opponent controls could produce.

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Ezuri's Predation
Sorcery

For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.

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Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

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Farseek
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

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Flooded Strand
Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Forest
Forest

( : Add .)

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Garruk's Uprising
Enchantment

When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.

Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.

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Greater Good
Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

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Greensleeves, Maro-Sorcerer
Legendary Creature — Elemental

Protection from planeswalkers and from Wizards

Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.

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Growth Spiral
Instant

Draw a card. You may put a land card from your hand onto the battlefield.

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Harrow
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

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Hedge Maze
Land — Forest Island

( : Add or .)

Hedge Maze enters the battlefield tapped.

When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Heroic Intervention
Instant

Permanents you control gain hexproof and indestructible until end of turn.

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Hinterland Harbor
Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

: Add or .

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Island
Island

( : Add .)

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Island
Island

( : Add .)

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Island
Island

( : Add .)

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Island
Island

( : Add .)

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Island
Island

( : Add .)

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Island
Island

( : Add .)

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Jaheira's Respite
Instant

Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.

Prevent all combat damage that would be dealt this turn.

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Kodama's Reach
Sorcery — Arcane

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

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Lonely Sandbar
Land

Lonely Sandbar enters the battlefield tapped.

: Add .

Cycling ( , Discard this card: Draw a card.)

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Lotus Cobra
Creature — Snake

Landfall — Whenever a land enters the battlefield under your control, add one mana of any color.

2/1

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Lush Oasis
Land — Desert

Lush Oasis enters the battlefield tapped.

When Lush Oasis enters the battlefield, it deals 1 damage to target opponent.

: Add or .

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Mana Drain
Instant

Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.

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Misty Rainforest
Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

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Mosswort Bridge
Land

Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Mosswort Bridge enters the battlefield tapped.

: Add .

, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

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Multani, Yavimaya's Avatar
Legendary Creature — Elemental Avatar

Reach, trample

Multani, Yavimaya's Avatar gets +1/+1 for each land you control and each land card in your graveyard.

, Return two lands you control to their owner's hand: Return Multani from your graveyard to your hand.

0/0

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Mystical Tutor
Instant

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

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Nature's Claim
Instant

Destroy target artifact or enchantment. Its controller gains 4 life.

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Nature's Lore
Sorcery

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

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Negate
Instant

Counter target noncreature spell.

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Oracle of Mul Daya
Creature — Elf Shaman

You may play an additional land on each of your turns.

Play with the top card of your library revealed.

You may play lands from the top of your library.

2/2

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Otawara, Soaring City
Legendary Land

: Add .

Channel — , Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.

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Pir's Whim
Sorcery

For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control.

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Pongify
Instant

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

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Rampaging Baloths
Creature — Beast

Trample

Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.

6/6

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Ramunap Excavator
Creature — Naga Cleric

You may play lands from your graveyard.

2/3

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Rapid Hybridization
Instant

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

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Reality Shift
Instant

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

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Reclamation Sage
Creature — Elf Shaman

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

2/1

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Rejuvenating Springs
Land

Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents.

: Add or .

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Reshape the Earth
Sorcery

Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

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Rhystic Study
Enchantment

Whenever an opponent casts a spell, you may draw a card unless that player pays .

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Rishkar's Expertise
Sorcery

Draw cards equal to the greatest power among creatures you control.

You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

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Rude Awakening
Sorcery

Choose one —

• Untap all lands you control.

• Until end of turn, lands you control become 2/2 creatures that are still lands.

Entwine (Choose both if you pay the entwine cost.)

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Sakura-Tribe Elder
Creature — Snake Shaman

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

1/1

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Scalding Tarn
Land

, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

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Scavenger Grounds
Land — Desert

: Add .

, , Sacrifice a Desert: Exile all graveyards.

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Scute Swarm
Creature — Insect

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.

1/1

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Shadowspear
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip

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Simic Growth Chamber
Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add .

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Skullwinder
Creature — Snake

Deathtouch

When Skullwinder enters the battlefield, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.

1/3

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Sol Ring
Artifact

: Add .

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Splendid Reclamation
Sorcery

Return all land cards from your graveyard to the battlefield tapped.

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Springbloom Druid
Creature — Elf Druid

When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

1/1

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Stubborn Denial
Instant

Counter target noncreature spell unless its controller pays .

Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

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Swan Song
Instant

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

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Swiftfoot Boots
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)

Equip

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Tangled Islet
Land — Forest Island

( : Add or .)

Tangled Islet enters the battlefield tapped.

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Tatyova, Benthic Druid
Legendary Creature — Merfolk Druid

Landfall — Whenever a land enters the battlefield under your control, you gain 1 life and draw a card.

3/3

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Tempt with Discovery
Sorcery

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

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Three Visits
Sorcery

Search your library for a Forest card, put it onto the battlefield, then shuffle.

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Tireless Provisioner
Creature — Elf Scout

Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with " , , Sacrifice this artifact: You gain 3 life." Treasure is an artifact with " , Sacrifice this artifact: Add one mana of any color.")

3/2

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Tireless Tracker
Creature — Human Scout

Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.

3/2

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Tranquil Thicket
Land

Tranquil Thicket enters the battlefield tapped.

: Add .

Cycling ( , Discard this card: Draw a card.)

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Waterlogged Grove
Land

, Pay 1 life: Add or .

, , Sacrifice Waterlogged Grove: Draw a card.

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Wood Elves
Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

1/1

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Yavimaya Coast
Land

: Add .

: Add or . Yavimaya Coast deals 1 damage to you.

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Yavimaya, Cradle of Growth
Legendary Land

Each land is a Forest in addition to its other land types.

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Beau
Token Legendary Creature — Ox

This creature's power and toughness are each equal to the number of lands you control.

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