Deck #28065
Basic Land Style
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Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
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Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
: Add or .
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Barren Moor enters the battlefield tapped.
: Add .
Cycling ( , Discard this card: Draw a card.)
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Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
: Add .
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Boros Garrison enters the battlefield tapped.
When Boros Garrison enters the battlefield, return a land you control to its owner's hand.
: Add .
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: Add one mana of any color in your commander's color identity.
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
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Forgotten Cave enters the battlefield tapped.
: Add .
Cycling ( , Discard this card: Draw a card.)
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: Add .
, : Put a storage counter on Molten Slagheap.
, Remove X storage counters from Molten Slagheap: Add X mana in any combination of and/or .
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Orzhov Basilica enters the battlefield tapped.
When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.
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Rakdos Carnarium enters the battlefield tapped.
When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand.
: Add .
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Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay .
: Add one mana of any color.
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Secluded Steppe enters the battlefield tapped.
: Add .
Cycling ( , Discard this card: Draw a card.)
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Vivid Meadow enters the battlefield tapped with two charge counters on it.
: Add .
, Remove a charge counter from Vivid Meadow: Add one mana of any color.
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: Add .
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Flying
When Angel of Despair enters the battlefield, destroy target permanent.
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Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
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Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
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Flying
As Archangel of Strife enters the battlefield, each player chooses war or peace.
Creatures controlled by players who chose war get +3/+0.
Creatures controlled by players who chose peace get +0/+3.
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All creatures have double strike and attack each combat if able.
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Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
: Dragon creatures get +1/+1 until end of turn.
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: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
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Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
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When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
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When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.
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Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
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Flying
: Furnace Whelp gets +1/+0 until end of turn.
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When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
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Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.
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Flying
When Malfegor enters the battlefield, discard your hand. Each opponent sacrifices a creature for each card discarded this way.
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Flying, trample
Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.
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: Target creature you control gains protection from the color of your choice until end of turn.
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Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
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: Target player gains 1 life.
: Each player loses 1 life.
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Black creatures can't block.
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Flying
When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
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Flying, vigilance
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Flying
Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.
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Flying
As Voice of All enters the battlefield, choose a color.
Voice of All has protection from the chosen color.
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Destroy all artifacts, creatures, and enchantments.
Cycling ( , Discard this card: Draw a card.)
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, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
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Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
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Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.
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Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
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Target player gains 2 life for each creature on the battlefield.
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Indestructible
: Add one mana of any color.
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Each player other than target player creates a 5/5 red Dragon creature token with flying.
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Search your library for a card, put that card into your hand, then shuffle.
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Earthquake deals X damage to each creature without flying and each player.
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.
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Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
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Cast this spell only before attackers are declared.
You choose which creatures attack this turn.
You choose which creatures block this turn and how those creatures block.
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Destroy target creature or enchantment.
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Kicker (You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
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Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.
: Pyrohemia deals 1 damage to each creature and each player.
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Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
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Whenever a creature attacks, you gain 1 life.
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: Add .
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, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control.
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Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.
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Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
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Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
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Each other player discards a card. You draw a card for each card discarded this way.
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Destroy target creature. It can't be regenerated.
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Enchant creature
Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.
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Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
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Enchant creature
Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Destroy target creature or land.
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