Deck #28836
Basic Land Style
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Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and " : Add one mana of any color."
↫ Legendary Enchantment —
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At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
↫ God —
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+1 Draw a card. At the beginning of the next end step, untap up to two lands.
-3 Put target nonland permanent into its owner's library third from the top.
-8 You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
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Each opponent can cast spells only any time they could cast a sorcery.
+1 Until your next turn, you may cast sorcery spells as though they had flash.
-3 Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
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You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1 Draw a card, then discard a card.
-3 Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
-10 Take two extra turns after this one.
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Each opponent can't draw more than one card each turn.
-2 Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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+1 Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
-2 Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
-7 Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
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Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1 Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
-3 Return target card from your graveyard to your hand.
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+2 Ugin, the Spirit Dragon deals 3 damage to any target.
-X Exile each permanent with mana value X or less that's one or more colors.
-10 You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
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Colorless spells you cast cost less to cast.
+1 Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand.
-3 Destroy target permanent that's one or more colors.
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+4 Target player exiles a card from their hand.
-3 Exile target permanent.
-14 Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
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Activated abilities of artifacts your opponents control can't be activated.
+1 Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
-2 You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
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Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield.
+1 You draw a card. Each opponent exiles a card from their hand or a permanent they control.
-3 Destroy target creature or planeswalker.
-8 Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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+3 Destroy target noncreature permanent.
-2 Gain control of target creature.
-9 Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.
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Flying
When Nicol Bolas, the Ravager enters the battlefield, each opponent discards a card.
: Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control. Activate only as a sorcery.
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+2 Draw two cards.
-3 Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker.
-4 Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
-12 Exile all but the bottom card of target player's library.
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+2 Create a Food token. (It's an artifact with " , , Sacrifice this artifact: You gain 3 life.")
+1 Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.
-5 Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
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Whenever you tap a Forest for mana, add an additional .
+1 Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
-8 You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
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+1 Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
-3 Return target permanent card from your graveyard to your hand.
-6 You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
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+1 Destroy another target planeswalker.
+1 Create a 3/3 black Beast creature token with deathtouch.
-3 Destroy target creature. You gain life equal to its toughness.
-8 Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
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+1 Untap two target lands.
-1 Create a 3/3 green Beast creature token.
-4 Creatures you control get +3/+3 and gain trample until end of turn.
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+1 Each player discards a card.
-2 Target player sacrifices a creature.
-6 Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
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Whenever a creature you control dies, draw a card.
+1 Create a 2/2 black Zombie creature token.
-4 Each player sacrifices two creatures.
-9 Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
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Spells and abilities your opponents control can't cause their controller to search their library.
-1 Target player mills four cards. Then exile each opponent's graveyard.
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+1 Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."
-3 Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.
-7 You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.
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+1 Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
+1 Add .
-3 Chandra, Torch of Defiance deals 4 damage to target creature.
-7 You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
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This spell can't be countered.
+2 Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you."
-3 Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature.
-X Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
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You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
+1 Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
-2 When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
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+1 Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
-3 Destroy target artifact, enchantment, or creature with flying.
-8 You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
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+1 Create three 1/1 white Soldier creature tokens.
-3 Destroy all creatures with power 4 or greater.
-7 You get an emblem with "Creatures you control get +2/+2 and have flying."
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+1 Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it.
-3 Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order.
-7 Create five 3/3 white Angel creature tokens with flying.
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+1 Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way.
-1 Exile target nonland permanent with mana value 1 or less.
-5 Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
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0 Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life.
-1 Each opponent loses 2 life and you gain 2 life.
-2 Each opponent discards a card and you draw a card.
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+1 Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
-2 Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
-7 You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
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Creatures you control have vigilance.
+1 You gain 3 life.
-2 Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
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Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.
+1 Surveil 2.
-3 Exile target creature.
-6 You may put an artifact card from your hand or graveyard onto the battlefield.
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Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
-2 Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
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Flash
As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant.
+1 Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn.
-1 Create a 2/2 white Samurai creature token with vigilance.
-2 Exile target tapped creature. You gain 2 life.
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+2 Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0 Draw three cards, then put two cards from your hand on top of your library in any order.
-1 Return target creature to its owner's hand.
-12 Exile all cards from target player's library, then that player shuffles their hand into their library.
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If you would draw a card while your library has no cards in it, you win the game instead.
+1 Target player mills two cards. Draw a card.
-8 Draw seven cards. Then if your library has no cards in it, you win the game.
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If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
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When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
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When Oath of Teferi enters the battlefield, exile another target permanent you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
You may activate the loyalty abilities of planeswalkers you control twice each turn rather than only once.
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When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may spend mana as though it were mana of any color to cast planeswalker spells.
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When Oath of Kaya enters the battlefield, it deals 3 damage to any target and you gain 3 life.
Whenever an opponent attacks a planeswalker you control with one or more creatures, Oath of Kaya deals 2 damage to that player and you gain 2 life.
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When Oath of Jace enters the battlefield, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
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When Oath of Liliana enters the battlefield, each opponent sacrifices a creature.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, create a 2/2 black Zombie creature token.
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When Oath of Chandra enters the battlefield, it deals 3 damage to target creature an opponent controls.
At the beginning of each end step, if a planeswalker entered the battlefield under your control this turn, Oath of Chandra deals 2 damage to each opponent.
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When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.
Each planeswalker you control enters the battlefield with an additional loyalty counter on it.
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At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
, : For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.
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Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
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Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
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Permanents you control gain hexproof and indestructible until end of turn.
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If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
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You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
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Counter target spell.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
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At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
: Add .
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If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
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Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
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: Add one mana of any color among legendary creatures and planeswalkers you control.
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, Sacrifice Lotus Petal: Add one mana of any color.
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: Add one mana of any color that a land an opponent controls could produce.
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: Add one mana of any color in your commander's color identity.
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: For each color among permanents you control, add one mana of that color.
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Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
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Whenever an opponent draws a card, that player may pay . If the player doesn't, you create a Treasure token. (It's an artifact with " , Sacrifice this artifact: Add one mana of any color.")
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: Add one mana of any color in your commander's color identity.
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: Add one mana of any type that a land you control could produce.
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Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
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, Pay 1 life: Add one mana of any color.
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: Add one mana of any color that a land an opponent controls could produce.
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: Add one mana of any color.
Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.
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The World Tree enters the battlefield tapped.
: Add .
As long as you control six or more lands, lands you control have " : Add one mana of any color."
, , Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
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: Add . Ancient Tomb deals 2 damage to you.
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: Add .
, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
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, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
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, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
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, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
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( : Add or .)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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( : Add or .)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
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You have no maximum hand size.
: Add .
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Each land is a Swamp in addition to its other land types.
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: Add .
, : Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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: Add one mana of any type that a land you control could produce.
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: Add one mana of any color that a land an opponent controls could produce.
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: Add .
Channel — , Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
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: Add .
Channel — , Discard Otawara, Soaring City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs less to activate for each legendary creature you control.
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: Add .
, : Put target enchantment card from your graveyard on top of your library.
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Field of the Dead enters the battlefield tapped.
: Add .
Whenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
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As Cavern of Souls enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
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